300186_470451
import from EquipmentProp
300184_470451
import from EquipmentProp
27258_470451
import from EquipmentProp
27256_470451
import from EquipmentProp
4557_470451
import from EquipmentProp
iRO - english
Heretic Swordman Boots
Shoes of a swordsman wandering in search of his path.
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MDEF +10
Indestructible in battle.
All basic stats +15.
All trait stats +15.
MHP +20%, MSP +20%.
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For every 20 Base Levels, ATK +70 and MATK +70.
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For every 2 refine levels, Genesis Ray and Ignition Break damage +30%.
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For every 3 refine levels, POW +5, SPL +5, WIS +5.
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When refined to +11 or higher, reduces Genesis Ray and Ignition Break cooldown by 2 seconds.
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When refined to +12 or higher, Genesis Ray and Ignition Break damage +70%, enables Energy Coat Lv.1.
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When refined to +13 or higher, Cross Rain and Hack and Slash damage +70%, Fixed Casting Time -1 second.
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When refined to +14 or higher, POW +20, SPL +20, After Cast Delay -30%.
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When refined to +15 or higher, physical and magic damage against all property enemies +50%.
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Set Bonus:
Heretic Swordman Boots [1]
Blut Hase Card
S.MATK +15,
Cross Rain damage +50%,
reduces Cross Rain cooldown by 2 seconds.
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Set Bonus:
Heretic Swordman Boots [1]
Hyper Death Card
P.ATK +15,
Hack and Slash damage +50%,
reduces Hack and Slash cooldown by 0.5 seconds.
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Set Bonus:
Heretic Swordman Boots [1]
Midnight Blut Hase Card
S.MATK +30, SPL +30,
Cross Rain damage +100%,
reduces Cross Rain cooldown by 2 seconds.
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Set Bonus:
Heretic Swordman Boots [1]
Midnight Ifodes Card
P.ATK +30, POW +30,
Hack and Slash damage +100%,
reduces Hack and Slash cooldown by 0.5 seconds.
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Set Bonus:
Heretic Swordman Boots [1]
Weakened Fenrir Card
P.ATK +15, S.MATK +15,
After Cast Delay -15%,
Physical and magic damage to all size enemies +15%.
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[Grade Bonus]
[Grade D] When equipped by Imperial Guard, enables Hack and Slash Lv.10. When equipped by Dragon Knight, enables Cross Rain Lv.10.
[Grade C] When using Energy Coat, STR +100, INT +100, and Movement Speed increases for 10 seconds.
[Grade B] Physical and magic damage against all race enemies +25%.
[Grade A] Grants permanent Endure status.
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Type: Shoes
Def: 50
Weight: 30
Armor Level: 2
Required Level: 100
Jobs: Swordman Classes
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