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ATK +150¡£ |
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| Sell price | - |
|---|---|
| Weight | 30 |
| Type | Armor |
| Subtype | Armor |
| Location | Body |
| Can be dropped by player |
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| Can be traded to another player |
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| Can be placed in storage |
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| Can be placed in Cart |
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| Can be sold to NPC |
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| Can be send via mail |
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| Can be sold as an auction |
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| Can be placed in guild storage |
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| Added | 2024-12-19 |
Be aware: Sets may not be active on every server! If known, there will be a note.
| Name | Items | Notes | Scripts |
|---|---|---|---|
| 27182_450386 | import from EquipmentProp |
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| 27149_450386 | import from EquipmentProp |
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| 450386_490617 | import from EquipmentProp |
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| 450386_480471 | import from EquipmentProp |
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This item can be upgraded or enchanted by the following Lapine Upgrade Boxes.
| Name | Enchant |
|---|---|
Unknown item #103229
|
| Date | Field | Old | New |
|---|---|---|---|
| 2026-01-14 03:21 | unidentifiedResourceName | 肄뷀듉?붿툩 | 코튼셔츠 |
| 2026-01-14 03:21 | identifiedDescriptionName |
ATK +150。 ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/God's Hammer damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100, increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100, increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces God's Hammer cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Type: Armor Def: 30 Weight: 30 Armor Level: 2 Required Level: 150 Class: All Jobs |
ATK +150¡£ ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/God's Hammer damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100£¬ increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100£¬ increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces God's Hammer cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Type: Armor Def: 30 Weight: 30 Armor Level: 2 Required Level: 150 Class: All Jobs |
| 2026-01-14 01:51 | identifiedDescriptionName |
ATK +150¡£ ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/God's Hammer damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100£¬ increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100£¬ increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces God's Hammer cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Type: Armor Def: 30 Weight: 30 Armor Level: 2 Required Level: 150 Class: All Jobs |
ATK +150。 ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/God's Hammer damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100, increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100, increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces God's Hammer cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Type: Armor Def: 30 Weight: 30 Armor Level: 2 Required Level: 150 Class: All Jobs |
| 2026-01-14 01:51 | unidentifiedResourceName | 코튼셔츠 | 肄뷀듉?붿툩 |
| 2025-08-05 21:26 | identifiedDescriptionName |
ATK +150¡£ ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/Hammer of God damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100£¬ increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100£¬ increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces Hammer of God cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Type: Armor Def: 30 Weight: 30 Armor Level: 2 Required Level: 150 Class: All Jobs |
ATK +150¡£ ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/God's Hammer damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100£¬ increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100£¬ increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces God's Hammer cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Type: Armor Def: 30 Weight: 30 Armor Level: 2 Required Level: 150 Class: All Jobs |
| 2024-12-19 21:31 | unidentifiedResourceName | 코튼셔츠 | |
| 2024-12-19 21:31 | unidentifiedDescriptionName | Unidentified. Can be identified with Magnifier. | |
| 2024-12-19 21:31 | unidentifiedDisplayName | Armor | |
| 2024-12-19 21:31 | identifiedResourceName | Bacchus_Armor_LT | |
| 2024-12-19 21:31 | identifiedDescriptionName |
ATK +150¡£ ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/Hammer of God damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100£¬ increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100£¬ increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces Hammer of God cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Type: Armor Def: 30 Weight: 30 Armor Level: 2 Required Level: 150 Class: All Jobs |
|
| 2024-12-19 21:31 | identifiedDisplayName | Bacchus Armor-LT | |
| 2024-12-19 21:31 | weight | 30 | |
| 2024-12-19 21:31 | itemLevel | 2 |
Bird Missile Card
Huuma Shuriken Rhythm [3]
[Event] Cursed Water
Elemental Converter (Wind)
Elemental Converter (Earth)
Elemental Converter (Water)
Elemental Converter (Fire)
Box of Storms
Cursed Water
새싹 발자국(걸칠것)
벚꽃 발자국(걸칠것)
리벨리온 스톤II(하단)
리벨리온 스톤II(중단)
리벨리온 스톤II(상단)
로얄가드 스톤II(하단)
로얄가드 스톤II(중단)
로얄가드 스톤II(상단)
미케닉 스톤II(하단)
미케닉 스톤II(중단)
미케닉 스톤II(상단)
차원 화산 카드 파편
차원 대지 카드 파편
고정된 균열
균열의 화산 룬
균열의 화산 룬 조각
Ghostring Card 1 obtained.
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