← Back to Skills

Pinion Shot

6586 AT_PINION_SHOT

Pinion Shot
MAX Lv: 10
Skill Requirement: Sixth Sense 3
Skill Form: Active
Type: Ranged Physical
Target: Single target
Recovery: AP 2
Description: Can only be used while in [Wereraptor] state.
Swiftly subdues the prey with sharp feather.
Deals long ranged physical damage to the target enemy.
When the skill is used, gains 1 stack of [Gale Charge] state and can be accumulated up to 5 stacks.
When using the skill after gaining maximum stack, grants [Gale Acceleration] to the party members within a 9 x 9 cells area around the user.
[Gale Acceleration]: Increases melee and long ranged physical damage by 15% / Increases all property magical damage by 15%.
Deals additional damage depending on the user's base level and CON.
The skill's effect is enhanced during Apex Phase.
Apex Phase
Increases Pinion Shot damage by 30%.
Applies critical damage, the critical chance is the user's CRI (however, the effectiveness of critical modifier is applied by half).
_
[Level 1]: Atk 2450%
[Level 2]: Atk 4900%
[Level 3]: Atk 7350%
[Level 4]: Atk 9800%
[Level 5]: Atk 12250%
[Level 6]: Atk 14700%
[Level 7]: Atk 17150%
[Level 8]: Atk 19600%
[Level 9]: Atk 22050%
[Level 10]: Atk 24500%

Max Level

8

SP Cost

-

Cast Time

2 sec

Cooldown

0,35 sec

Range

-

Delay
Pinion Shot
Casting Cooldown
Lv. Fixed Variable Global Skill
1 1 sec 1 sec 0,5 sec 0,35 sec
2 1 sec 1 sec 0,5 sec 0,35 sec
3 1 sec 1 sec 0,5 sec 0,35 sec
4 1 sec 1 sec 0,5 sec 0,35 sec
5 1 sec 1 sec 0,5 sec 0,35 sec
6 1 sec 1 sec 0,5 sec 0,35 sec
7 1 sec 1 sec 0,5 sec 0,35 sec
8 1 sec 1 sec 0,5 sec 0,35 sec
Start typing to search…