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All in the Sky

5474 SKE_ALL_IN_THE_SKY

All in the Sky
MAX Lv: 10
Skill Requirement: War Book Mastery 5, Rising Sun 1, Rising Moon 1
Skill Form: Active
Type: Melee physical
Target: Single target
Consumes: AP 70
Description: Accumulates all of celestial energy into the user's feet then dashes to the target and kicks it with all might, inflicts melee physical damage to the target.
If the target is player. Drains its AP to 0,
if the target is demihuman or demon race monster, the skill deals damage for 3 hits.
Deals additional damage depends on user's base level and POW.
Has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.

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[Level 1]: 1450% Atk per hit.
[Level 2]: 2650% Atk per hit.
[Level 3]: 3850% Atk per hit.
[Level 4]: 5050% Atk per hit.
[Level 5]: 6250% Atk per hit.
[Level 6]: 7450% Atk per hit.
[Level 7]: 86500% Atk per hit.
[Level 8]: 98500% Atk per hit.
[Level 9]: 11050% Atk per hit.
[Level 10]: 12250% Atk per hit.

Max Level

10

SP Cost

85

Cast Time

1 sec

Cooldown

2 sec

Range

-

Delay
All in the Sky
Casting Cooldown
Lv. Fixed Variable Global Skill
1 1 sec 0 sec 0 sec 2 sec
2 1 sec 0 sec 0 sec 2 sec
3 1 sec 0 sec 0 sec 2 sec
4 1 sec 0 sec 0 sec 2 sec
5 1 sec 0 sec 0 sec 2 sec
6 1 sec 0 sec 0 sec 2 sec
7 1 sec 0 sec 0 sec 2 sec
8 1 sec 0 sec 0 sec 2 sec
9 0 sec 0 sec 0 sec 0 sec
10 0 sec 0 sec 0 sec 0 sec
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