Spiral Shooting
5407 NW_SPIRAL_SHOOTING
Spiral Shooting
MAX Lv: 5
Skill Requirement: P.F.I 3, Intensive Aim 1
Skill Form: Active
Type: Ranged Physical
Target: Single target
Recovery: 2 AP
Description: Grenade launcher and rifle exclusive skill.
Fires the bullet imbued with spinning power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target.
When using the skill with grenade launcher, deals damage for 2 hits,
when using the skill with rifle, applies critical damage, the critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.
If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed.
Deals additional damage depends on user's base level and CON.
Consumes 6 equipped bullets.
_
[Level 1]: Grenade launcher: (2900 + (aiming count x 150))% Atk per hit / area of effect: 9 x 9 cells.
Rifle: (4200 + (aiming count x 150))% Atk / area of effect: 5 x 5 cells.
[Level 2]: Grenade launcher: (4600 + (aiming count x 300))% Atk per hit / area of effect: 9 x 9 cells.
Rifle: (7000 + (aiming count x 300))% Atk / area of effect: 5 x 5 cells.
[Level 3]: Grenade launcher: (6300 + (aiming count x 450))% Atk per hit / area of effect: 9 x 9 cells.
Rifle: (9800 + (aiming count x 450))% Atk / area of effect: 5 x 5 cells.
[Level 4]: Grenade launcher: (8000 + (aiming count x 600))% Atk per hit / area of effect: 11 x 11 cells.
Rifle: (12600 + (aiming count x 600))% Atk / area of effect: 7 x 7 cells.
[Level 5]: Grenade launcher: (9700 + (aiming count x 750))% Atk per hit / area of effect: 11 x 11 cells.
Rifle: (15400 + (aiming count x 750))% Atk / area of effect: 7 x 7 cells.
Max Level
5
SP Cost
53 ~ 63
Cast Time
1,5 sec
Cooldown
0,5 sec
Range
-
| Casting | Cooldown | |||
|---|---|---|---|---|
| Lv. | Fixed | Variable | Global | Skill |
| 1 | 1,5 sec | 0 sec | 1 sec | 0,5 sec |
| 2 | 1,5 sec | 0 sec | 1 sec | 0,5 sec |
| 3 | 1,5 sec | 0 sec | 1 sec | 0,5 sec |
| 4 | 0 sec | 0 sec | 0 sec | 0 sec |
| 5 | 0 sec | 0 sec | 0 sec | 0 sec |
No prerequisites.
No monster users found.
| Item | Type | |
|---|---|---|
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Devil Lord Launcher | Weapon |
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Dimensions Night Rifle | Weapon |
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Frontier Night Rifle | Weapon |
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Frontier Rune Crown (Night Watch) | Armor |
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Furious Crown (Night Watch) | Armor |
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Furious Rifle | Weapon |
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Glacier Flower Spell (Spiral Shooting) | Enchant |
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Last Dawn | Weapon |
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Midnight Shooting Shadow Earring | Shadow Equipment |
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Muqaddas Naranzak | Weapon |
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Night Watch Soul (Spiral Shooting) | Enchant |
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Poenitentia Penet | Weapon |
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Poenitentia Ruina | Weapon |
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Precision Piercer | Weapon |
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Scrap Piercer | Weapon |
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Spiral One Shadow Earring | Shadow Equipment |
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Spiral Shooting Tuning Device | Enchant |
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Time Dimensions Rune Crown (Night Watch) | Armor |
螺旋射击
螺旋射击
最高等级:5
习得条件:P.F.I 3, 专注瞄准1
系列:主动
类型:远距离物理
对象:目标1个
恢复:AP 1
内容:榴弹枪和来复枪专用技能。
向目标1个发射旋转力的枪弹,对目标与附近范围的敌人造成远距离物理伤害。
用榴弹枪施展时,造成2次攻击,当用来复枪施展时,依施法者的暴击率决定暴击伤害。
暴击伤害时,会套用暴击伤害增加属性总和的一半。
若有瞄准计数,消耗瞄准计数并依消耗的次数增加伤害,依施法者的BaseLV及CON而再增加伤害。
消耗6个装备的弹药。
_
[等级1]:每1次攻击ATK(榴弹枪) 2900+(瞄准计数x150)%/效果范围:9x9格
ATK(来复枪)4200+(瞄准计数x150)%/效果范围:5x5格
[等级2]:每1次攻击ATK(榴弹枪) 4600+(瞄准计数x300)%/效果范围:9x9格
ATK(来复枪)7000+(瞄准计数x300)%/效果范围:5x5格
[等级3]:每1次攻击ATK(榴弹枪) 6300+(瞄准计数x450)%/效果范围:9x9格
ATK(来复枪)9800+(瞄准计数x450)%/效果范围:5x5格
[等级4]:每1次攻击ATK(榴弹枪) 8000+(瞄准计数x600)%/效果范围:11x11格
ATK(来复枪)12600+(瞄准计数x600)%/效果范围:7x7格
[等级5]:每1次攻击ATK(榴弹枪) 9700+(瞄准计数x750)%/效果范围:11x11格
ATK(来复枪)15400+(瞄准计数x750)%/效果范围:7x7格
NW_SPIRAL_SHOOTING
Spiral Shooting
Spiral Shooting
MAX Lv : 5
Skill requirement : P.F.I 3, Intensive Aim 1
Skill form : Active
Type : Range Physical
Target : Single Target
Resource Consumption : AP 1
Details : Grenade Launcher and Rifle exclusive skills.
Fires a bullet with added rotational force at one target, inflicting long range physical damage to the target and enemies arround the target.
When cast with a Grenade launcher, it attacks twice. When cast with a Rifle, critical damage is applied according to the caster's critical probability.
The effectiveness of critical modifier is applied by half.
If there is an aiming count, the aiming count is consumed and the damage increases according to the number of aiming counts consumed. Damage is additionally increased depending on the caster's base level and CON.
Consumes 6 equipped bullets.
_
[Lv 1] : Per hit ATK(Grenade Launcher) 2900+(Aiming countx150)%/Range:9x9cell
ATK(Rifle)4200+(Aiming countx150)%/Range:5x5cell
[Lv 2] : Per hit ATK(Grenade Launcher) 4600+(Aiming countx300)%/Range:9x9cell
ATK(Rifle)7000+(Aiming countx300)%/Range:5x5cell
[Lv 3] : Per hit ATK(Grenade Launcher) 6300+(Aiming countx450)%/Range:9x9cell
ATK(Rifle)9800+(Aiming countx450)%/Range:5x5cell
[Lv 4] : Per hit ATK(Grenade Launcher) 8000+(Aiming countx600)%/Range:11x11cell
ATK(Rifle)12600+(Aiming countx600)%/Range:7x7cell
[Lv 5] : Per hit ATK(Grenade Launcher) 9700+(Aiming countx750)%/Range:11x11cell
ATK(Rifle)15400+(Aiming countx750)%/Range:7x7cell
スパイラルシューティング
スパイラルシューティング
MAX Lv : 5
習得条件 : P.F.ILv 3、インテンシブエイムLv 1
系列 : アクティブスキル
使用条件 : ライフル・グレネードガンのいずれか装備、装備している弾消費 2個
射程 : 15セル
AP回復量 : 2
内容 : 対象と周辺の敵に遠距離物理ダメージを与える。照準カウンターがある場合、照準カウンターを全て消費して、より大きなダメージを与える。ライフル装備時、自身のクリティカル率でクリティカル攻撃になる。なお、アイテムなどのクリティカル攻撃で与えるダメージ増減効果は 1/2で適用される。グレネードガン装備時、 2回連続攻撃になる。このスキルは詠唱中に装備を変更すると、詠唱が中断される。
影響 : 使用者の「BaseLv」「Con」「照準カウンター消費数」
[Lv 1] ライフル攻撃力 2300% / 範囲 7 x 7セル
グレネードガン攻撃力 2000% / 範囲 9 x 9セル
照準カウンター攻撃力係数 650%
[Lv 2] ライフル攻撃力 2650% / 範囲 7 x 7セル
グレネードガン攻撃力 2300% / 範囲 9 x 9セル
照準カウンター攻撃力係数 750%
[Lv 3] ライフル攻撃力 3000% / 範囲 7 x 7セル
グレネードガン攻撃力 2600% / 範囲 9 x 9セル
照準カウンター攻撃力係数 850%
[Lv 4] ライフル攻撃力 3350% / 範囲 9 x 9セル
グレネードガン攻撃力 2900%
範囲 11 x 11セル
照準カウンター攻撃力係数 950%
[Lv 5] ライフル攻撃力 3700% / 範囲 9 x 9セル
グレネードガン攻撃力 3200%
範囲 11 x 11セル
照準カウンター攻撃力係数 1050%
스파이럴 슈팅
스파이럴 슈팅
MAX Lv : 5
습득조건 : P.F.I 3, 집중 조준 1
계열 : 액티브
타입 : 원거리 물리
대상 : 대상 1체
회복 : AP 2
내용 : 그레네이드 런처, 라이플 전용 스킬, 장착한 [블릿] 6발 소모.
대상 1체에게 회전력을 더한 총탄을 발사하여, 대상 및 그 주변 범위 내 적에게 원거리 물리 데미지를 입힌다.
그레네이드 런처로 시전 시 2회 공격하며, 라이플로 시전 시 시전자의 크리티컬 확률에 따라 크리티컬 데미지가 적용된다.
크리티컬 데미지의 경우 크리티컬 데미지 증가 옵션 총합의 절반만큼 적용된다.
조준 카운트가 있을 경우, 조준 카운트를 소모하며 소모한 조준 카운트 숫자에 따라 데미지가 증가된다. 시전자의 베이스 레벨 및 CON에 따라 데미지가 추가로 증가된다.
_
[Lv 1] : 1회 공격당 ATK(런처) 2900+(조준카운트x150)%/범위:9x9셀
ATK(라이플)4200+(조준카운트x150)%/범위:5x5셀
[Lv 2] : 1회 공격당 ATK(런처) 4600+(조준카운트x300)%/범위:9x9셀
ATK(라이플)7000+(조준카운트x300)%/범위:5x5셀
[Lv 3] : 1회 공격당 ATK(런처) 6300+(조준카운트x450)%/범위:9x9셀
ATK(라이플)9800+(조준카운트x450)%/범위:5x5셀
[Lv 4] : 1회 공격당 ATK(런처) 8000+(조준카운트x600)%/범위:11x11셀
ATK(라이플)12600+(조준카운트x600)%/범위:7x7셀
[Lv 5] : 1회 공격당 ATK(런처) 9700+(조준카운트x750)%/범위:11x11셀
ATK(라이플)15400+(조준카운트x750)%/범위:7x7셀
스파이럴 슈팅
스파이럴 슈팅
MAX Lv : 5
습득조건 : P.F.I 3, 집중 조준 1
계열 : 액티브
타입 : 원거리 물리
대상 : 대상 1체
회복 : AP 1
내용 : 그레네이드 런처 및 라이플 전용 스킬.
대상 1체에게 회전력을 더한 총탄을 발사하여, 대상 및 그 주변 범위내 적에게 원거리 물리 데미지를 입힌다.
그레네이드 런처로 시전 시, 2회 공격하며, 라이플로 시전 시, 시전자의 크리티컬 확률에 따라 크리티컬 데미지가 적용된다.
크리티컬 데미지의 경우 크리티컬 데미지 증가 옵션 총합의 절반만큼 적용된다.
조준 카운트가 있을 경우, 조준 카운트를 소모하며소모한 조준 카운트 숫자에 따라 데미지가 증가된다. 시전자의 베이스 레벨 및 CON에 따라 데미지가 추가로 증가된다.
장착한 블릿을 10개 소모한다.
_
[Lv 1] : 1회 공격당 ATK(런처) 2000+(조준카운트x150)%/범위:9x9셀
ATK(라이플)1300+(조준카운트x150)%/범위:5x5셀
[Lv 2] : 1회 공격당 ATK(런처) 3000+(조준카운트x300)%/범위:9x9셀
ATK(라이플)2200+(조준카운트x300)%/범위:5x5셀
[Lv 3] : 1회 공격당 ATK(런처) 4000+(조준카운트x450)%/범위:9x9셀
ATK(라이플)3100+(조준카운트x450)%/범위:5x5셀
[Lv 4] : 1회 공격당 ATK(런처) 5000+(조준카운트x600)%/범위:11x11셀
ATK(라이플)4000+(조준카운트x600)%/범위:7x7셀
[Lv 5] : 1회 공격당 ATK(런처) 6000+(조준카운트x750)%/범위:11x11셀
ATK(라이플)4900+(조준카운트x750)%/범위:7x7셀
NW_SPIRAL_SHOOTING
NW_SPIRAL_SHOOTING
Atirar em Espiral
Atirar em Espiral
Nível máximo: 5
Pré-requisitos: A.D.P 3
Mira Focalizada 1
Tipo: Ofensiva
Regen. de AP: 1
Descrição:
Apenas Rifle e Lança-Granadas.
Dispara uma espiral de balas no alvo único
causando dano físico a distância de acordo
com a arma de fogo equipada.
Lança-Granadas: Dispara 2x
Rifle: Tem possibilidade do ataque
ser crítico. A chance é igual
ao CRIT do usuário.
Se tiver Pontos de Foco, eles serão
consumidos e o dano é aumentado pelo
maior número de Pontos acumulados.
Nv. de base e CON afetam o dano.
Consome 10 Projéteis.
Nível l ATQ (Granada) l ATQ (Rifle) l Área
[Nv 1]: 2.000 + (Pts. x150)% l 9x9 células
1.300 + (Pts. x150)% l 5x5 células
[Nv 2]: 3.000 + (Pts. x300)% l 9x9 células
2.200 + (Pts. x300)% l 5x5 células
[Nv 3]: 4.000 + (Pts. x450)% l 9x9 células
3.100 + (Pts. x450)% l 5x5 células
[Nv 4]: 5.000 + (Pts. x600)% l 11x11 células
4.000 + (Pts. x600)% l 7x7 células
[Nv 5]: 6.000 + (Pts. x750)% l 11x11 células
4.900 + (Pts. x750)% l 7x7 células
Spiral Shooting
Spiral Shooting
MAX Lv : 5
เงื่อนไข : P.F.I 3, Intensive Aim 1
ประเภท : Active
Type : กายภาพระยะไกล
เป้าหมาย : เป้าหมาย 1 ตัว
ฟื้นฟู : AP 1
รายละเอียด : เป็นสกิลสำหรับ Grenade Launcher และ Rifle
ยิงกระสุนที่เต็มไปด้วยพลังการหมุนไปยังเป้าหมาย 1 ตัว ทำ Damage ทางกายภาพระยะไกลต่อเป้าหมายและศัตรูที่อยู่รอบๆเป้าหมาย
เมื่อใช้งานสกิลด้วย Grenade Launcher จะทำการโจมตี 2 ครั้ง, เมื่อใช้งานสกิลด้วย Rifle Critical Damage จะถูกคิดตามค่า Cri Rate ของผู้ใช้งาน
Critical Damage ที่เกิด จะทำ Damage ครึ่งหนึ่งของผลรวม Option เพิ่ม Critical Damage ทั้้งหมด
หากมี Aiming Count อยู่ จะสูญเสีย Aiming Count, Damage จะเพิ่มขึ้นตามจำนวน Aiming Count ที่ใช้งานไป และ Damage เพิ่มขึ้นอีกตาม Base Lv. ผู้ใช้ และ CON
สูญเสีย Bullet ที่ติดตั้งอยู่ 6 ea
_
[Lv 1] : ทุก ๆ การโจมตี 1 ครั้ง ATK(Launcher) 2900+(Aiming Count x150)%/ ขอบเขต :9x9 ช่อง
ATK(Rifle)4200+(Aiming Count x150)%/ ขอบเขต :5x5 ช่อง
[Lv 2] : ทุก ๆ การโจมตี 1 ครั้ง ATK(Launcher) 4600+(Aiming Count x300)%/ ขอบเขต :9x9 ช่อง
ATK(Rifle)7000+(Aiming Count x300)%/ ขอบเขต :5x5 ช่อง
[Lv 3] : ทุก ๆ การโจมตี 1 ครั้ง ATK(Launcher) 6300+(Aiming Count x450)%/ ขอบเขต :9x9 ช่อง
ATK(Rifle)9800+(Aiming Count x450)%/ ขอบเขต :5x5 ช่อง
[Lv 4] : ทุก ๆ การโจมตี 1 ครั้ง ATK(Launcher) 8000+(Aiming Count x600)%/ ขอบเขต :11x11 ช่อง
ATK(Rifle)12600+(Aiming Count x600)%/ ขอบเขต :7x7 ช่อง
[Lv 5] : ทุก ๆ การโจมตี 1 ครั้ง ATK(Launcher) 9700+(Aiming Count x750)%/ ขอบเขต :11x11 ช่อง
ATK(Rifle)15400+(Aiming Count x750)%/ ขอบเขต :7x7 ช่อง
螺旋射擊
螺旋射擊
MAX Lv : 5
習得條件 : P.F.I 3, 集中瞄準1
系列 : 主動
類型 : 遠距離物理
對象 : 目標1個
恢復 : AP 2
內容 : 榴彈槍和來福槍專用技能。
向目標1個發射旋轉力的槍彈,對目標與附近範圍的敵人造成遠距離物理傷害。
用榴彈槍施展時,攻擊2次,用來福槍施展時,依施法者的暴擊率決定暴擊傷害
如果是暴擊傷害,則適用暴擊傷害增加能力總和的一半。
若有瞄準計時器,消耗瞄準計時器並依消耗的次數增加傷害,依施法者的BaseLV和CON而再增加傷害。
消耗6個裝備的槍彈。
_
[Lv 1] : 每1次攻擊ATK(發射器) 2900+(瞄準計時器x150)%/範圍:9x9格
ATK(來福槍)4200+(瞄準計時器x150)%/範圍:5x5格
[Lv 2] : 每1次攻擊ATK(發射器) 4600+(瞄準計時器x300)%/範圍:9x9格
ATK(來福槍)7000+(瞄準計時器x300)%/範圍:5x5格
[Lv 3] : 每1次攻擊ATK(發射器) 6300+(瞄準計時器x450)%/範圍:9x9格
ATK(來福槍)9800+(瞄準計時器x450)%/範圍:5x5格
[Lv 4] : 每1次攻擊ATK(發射器) 8000+(瞄準計時器x600)%/範圍:11x11格
ATK(來福槍)12600+(瞄準計時器x600)%/範圍:7x7格
[Lv 5] : 每1次攻擊ATK(發射器) 9700+(瞄準計時器x750)%/範圍:11x11格
ATK(來福槍)15400+(瞄準計時器x750)%/範圍:7x7格
| Date | Field | Old | New | Server |
|---|---|---|---|---|
| 2024-04-09 21:47 | description | Spiral Shooting MAX Lv: 5 Skill Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Ranged Physical Target: Single target Recovery: AP 1 Description: Grenade launcher and rifle exclusive skill. Fires the bullet imbued with spinning power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 6 equipped bullets. _ [Level 1]: Grenade launcher: (2900 + (aiming count x 150))% Atk per hit / area of effect: 9 x 9 cells. Rifle: (4200 + (aiming count x 150))% Atk / area of effect: 5 x 5 cells. [Level 2]: Grenade launcher: (4600 + (aiming count x 300))% Atk per hit / area of effect: 9 x 9 cells. Rifle: (7000 + (aiming count x 300))% Atk / area of effect: 5 x 5 cells. [Level 3]: Grenade launcher: (6300 + (aiming count x 450))% Atk per hit / area of effect: 9 x 9 cells. Rifle: (9800 + (aiming count x 450))% Atk / area of effect: 5 x 5 cells. [Level 4]: Grenade launcher: (8000 + (aiming count x 600))% Atk per hit / area of effect: 11 x 11 cells. Rifle: (12600 + (aiming count x 600))% Atk / area of effect: 7 x 7 cells. [Level 5]: Grenade launcher: (9700 + (aiming count x 750))% Atk per hit / area of effect: 11 x 11 cells. Rifle: (15400 + (aiming count x 750))% Atk / area of effect: 7 x 7 cells. |
Spiral Shooting MAX Lv: 5 Skill Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Ranged Physical Target: Single target Recovery: 2 AP Description: Grenade launcher and rifle exclusive skill. Fires the bullet imbued with spinning power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 6 equipped bullets. _ [Level 1]: Grenade launcher: (2900 + (aiming count x 150))% Atk per hit / area of effect: 9 x 9 cells. Rifle: (4200 + (aiming count x 150))% Atk / area of effect: 5 x 5 cells. [Level 2]: Grenade launcher: (4600 + (aiming count x 300))% Atk per hit / area of effect: 9 x 9 cells. Rifle: (7000 + (aiming count x 300))% Atk / area of effect: 5 x 5 cells. [Level 3]: Grenade launcher: (6300 + (aiming count x 450))% Atk per hit / area of effect: 9 x 9 cells. Rifle: (9800 + (aiming count x 450))% Atk / area of effect: 5 x 5 cells. [Level 4]: Grenade launcher: (8000 + (aiming count x 600))% Atk per hit / area of effect: 11 x 11 cells. Rifle: (12600 + (aiming count x 600))% Atk / area of effect: 7 x 7 cells. [Level 5]: Grenade launcher: (9700 + (aiming count x 750))% Atk per hit / area of effect: 11 x 11 cells. Rifle: (15400 + (aiming count x 750))% Atk / area of effect: 7 x 7 cells. |
dpRO English |
| 2022-12-25 13:41 | description | Spiral Shooting MAX Lv : 5 Skill Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Ranged Physical Target: Single target Recovery: AP 1 Description: Grenade launcher and rifle exclusive skill. Fires the bullet imbued with spinning power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 6 equipped bullets. _ [Level 1]: Grenade launcher : (2900 + (aiming count x 150))% Atk per hit / area of effect : 9 x 9 cells. Rifle: (4200 + (aiming count x 150))% Atk / area of effect: 5 x 5 cells. [Level 2]: Grenade launcher : (4600 + (aiming count x 300))% Atk per hit / area of effect : 9 x 9 cells. Rifle: (7000 + (aiming count x 300))% Atk / area of effect: 5 x 5 cells. [Level 3]: Grenade launcher : (6300 + (aiming count x 450))% Atk per hit / area of effect : 9 x 9 cells. Rifle: (9800 + (aiming count x 450))% Atk / area of effect: 5 x 5 cells. [Level 4]: Grenade launcher : (8000 + (aiming count x 600))% Atk per hit / area of effect : 11 x 11 cells. Rifle: (12600 + (aiming count x 600))% Atk / area of effect: 7 x 7 cells. [Level 5]: Grenade launcher : (9700 + (aiming count x 750))% Atk per hit / area of effect : 11 x 11 cells. Rifle: (15400 + (aiming count x 750))% Atk / area of effect: 7 x 7 cells. |
Spiral Shooting MAX Lv: 5 Skill Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Ranged Physical Target: Single target Recovery: AP 1 Description: Grenade launcher and rifle exclusive skill. Fires the bullet imbued with spinning power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 6 equipped bullets. _ [Level 1]: Grenade launcher: (2900 + (aiming count x 150))% Atk per hit / area of effect: 9 x 9 cells. Rifle: (4200 + (aiming count x 150))% Atk / area of effect: 5 x 5 cells. [Level 2]: Grenade launcher: (4600 + (aiming count x 300))% Atk per hit / area of effect: 9 x 9 cells. Rifle: (7000 + (aiming count x 300))% Atk / area of effect: 5 x 5 cells. [Level 3]: Grenade launcher: (6300 + (aiming count x 450))% Atk per hit / area of effect: 9 x 9 cells. Rifle: (9800 + (aiming count x 450))% Atk / area of effect: 5 x 5 cells. [Level 4]: Grenade launcher: (8000 + (aiming count x 600))% Atk per hit / area of effect: 11 x 11 cells. Rifle: (12600 + (aiming count x 600))% Atk / area of effect: 7 x 7 cells. [Level 5]: Grenade launcher: (9700 + (aiming count x 750))% Atk per hit / area of effect: 11 x 11 cells. Rifle: (15400 + (aiming count x 750))% Atk / area of effect: 7 x 7 cells. |
dpRO English |
| 2022-12-25 13:03 | description | Spiral Shooting MAX Lv : 5 Skill Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Ranged Physical Target: Single target Recovery: AP 1 Description: Grenade launcher and rifle exclusive skill. Fires the bullet imbued with spinning power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 6 equipped bullets. _ [Level 1]: Grenade launcher : (2900 + (aiming count x 150))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (4200 + (aiming count x 150))% Atk / area of effect : 5 x 5 cells. [Level 2]: Grenade launcher : (4600 + (aiming count x 300))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (7000 + (aiming count x 300))% Atk / area of effect : 5 x 5 cells. [Level 3]: Grenade launcher : (6300 + (aiming count x 450))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (9800 + (aiming count x 450))% Atk / area of effect : 5 x 5 cells. [Level 4]: Grenade launcher : (8000 + (aiming count x 600))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (12600 + (aiming count x 600))% Atk / area of effect : 7 x 7 cells. [Level 5]: Grenade launcher : (9700 + (aiming count x 750))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (15400 + (aiming count x 750))% Atk / area of effect : 7 x 7 cells. |
Spiral Shooting MAX Lv : 5 Skill Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Ranged Physical Target: Single target Recovery: AP 1 Description: Grenade launcher and rifle exclusive skill. Fires the bullet imbued with spinning power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 6 equipped bullets. _ [Level 1]: Grenade launcher : (2900 + (aiming count x 150))% Atk per hit / area of effect : 9 x 9 cells. Rifle: (4200 + (aiming count x 150))% Atk / area of effect: 5 x 5 cells. [Level 2]: Grenade launcher : (4600 + (aiming count x 300))% Atk per hit / area of effect : 9 x 9 cells. Rifle: (7000 + (aiming count x 300))% Atk / area of effect: 5 x 5 cells. [Level 3]: Grenade launcher : (6300 + (aiming count x 450))% Atk per hit / area of effect : 9 x 9 cells. Rifle: (9800 + (aiming count x 450))% Atk / area of effect: 5 x 5 cells. [Level 4]: Grenade launcher : (8000 + (aiming count x 600))% Atk per hit / area of effect : 11 x 11 cells. Rifle: (12600 + (aiming count x 600))% Atk / area of effect: 7 x 7 cells. [Level 5]: Grenade launcher : (9700 + (aiming count x 750))% Atk per hit / area of effect : 11 x 11 cells. Rifle: (15400 + (aiming count x 750))% Atk / area of effect: 7 x 7 cells. |
dpRO English |
| 2022-12-25 13:02 | description | Spiral Shooting MAX Lv : 5 Skill Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Ranged Physical Target: Single target Recovery: AP 1 Description: Grenade launcher and rifle exclusive skill. Fires the bullet imbued with spinning power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 6 equipped bullets. _ [Level 1]: Grenade launcher : (2900 + (aiming count x 150))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (4200 + (aiming count x 150))% Atk / area of effect : 5 x 5 cells. [Level 2]: Grenade launcher : (4600 + (aiming count x 300))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (7000 + (aiming count x 300))% Atk / area of effect : 5 x 5 cells. [Level 3]: Grenade launcher : (6300 + (aiming count x 450))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (9800 + (aiming count x 450))% Atk / area of effect : 5 x 5 cells. [Level 4]: Grenade launcher : (8000 + (aiming count x 600))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (12600 + (aiming count x 600))% Atk / area of effect : 7 x 7 cells. [Level 5]: Grenade launcher : (9700 + (aiming count x 750))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (15400 + (aiming count x 750))% Atk / area of effect : 7 x 7 cells. |
Spiral Shooting MAX Lv : 5 Skill Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Ranged Physical Target: Single target Recovery: AP 1 Description: Grenade launcher and rifle exclusive skill. Fires the bullet imbued with spinning power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 6 equipped bullets. _ [Level 1]: Grenade launcher : (2900 + (aiming count x 150))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (4200 + (aiming count x 150))% Atk / area of effect : 5 x 5 cells. [Level 2]: Grenade launcher : (4600 + (aiming count x 300))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (7000 + (aiming count x 300))% Atk / area of effect : 5 x 5 cells. [Level 3]: Grenade launcher : (6300 + (aiming count x 450))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (9800 + (aiming count x 450))% Atk / area of effect : 5 x 5 cells. [Level 4]: Grenade launcher : (8000 + (aiming count x 600))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (12600 + (aiming count x 600))% Atk / area of effect : 7 x 7 cells. [Level 5]: Grenade launcher : (9700 + (aiming count x 750))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (15400 + (aiming count x 750))% Atk / area of effect : 7 x 7 cells. |
dpRO English |
| 2022-12-25 11:12 | description | Spiral Shooting MAX Lv : 5 Skill Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Ranged Physical Target: Single target Recovery: AP 1 Description: Grenade launcher and rifle exclusive skill. Fires the bullet imbued with spinning power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 6 equipped bullets. _ [Level 1]: Grenade launcher : (2500 + (aiming count x 150))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (2900 + (aiming count x 150))% Atk / area of effect : 5 x 5 cells. [Level 2]: Grenade launcher : (4000 + (aiming count x 300))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (4600 + (aiming count x 300))% Atk / area of effect : 5 x 5 cells. [Level 3]: Grenade launcher : (5500 + (aiming count x 450))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (6300 + (aiming count x 450))% Atk / area of effect : 5 x 5 cells. [Level 4]: Grenade launcher : (7000 + (aiming count x 600))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (8000 + (aiming count x 600))% Atk / area of effect : 7 x 7 cells. [Level 5]: Grenade launcher : (8500 + (aiming count x 750))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (9700 + (aiming count x 750))% Atk / area of effect : 7 x 7 cells. |
Spiral Shooting MAX Lv : 5 Skill Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Ranged Physical Target: Single target Recovery: AP 1 Description: Grenade launcher and rifle exclusive skill. Fires the bullet imbued with spinning power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 6 equipped bullets. _ [Level 1]: Grenade launcher : (2900 + (aiming count x 150))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (4200 + (aiming count x 150))% Atk / area of effect : 5 x 5 cells. [Level 2]: Grenade launcher : (4600 + (aiming count x 300))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (7000 + (aiming count x 300))% Atk / area of effect : 5 x 5 cells. [Level 3]: Grenade launcher : (6300 + (aiming count x 450))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (9800 + (aiming count x 450))% Atk / area of effect : 5 x 5 cells. [Level 4]: Grenade launcher : (8000 + (aiming count x 600))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (12600 + (aiming count x 600))% Atk / area of effect : 7 x 7 cells. [Level 5]: Grenade launcher : (9700 + (aiming count x 750))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (15400 + (aiming count x 750))% Atk / area of effect : 7 x 7 cells. |
dpRO English |
| 2022-06-10 20:57 | description | Spiral Shooting MAX Lv : 5 Skill Requirement: [skill]5401[/skill] 3, [skill]5403[/skill] 1 Skill Form: Active Type: Ranged Physical Target: Single target Recovery: AP 1 Description: Grenade launcher and rifle exclusive skill. Fires the bullet imbued with spinning power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 10 equipped bullets. _ [Level 1] : Grenade launcher : (2000 + (aiming count x 150))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (1300 + (aiming count x 150))% Atk / area of effect : 5 x 5 cells. [Level 2] : Grenade launcher : (3000 + (aiming count x 300))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (2200 + (aiming count x 300))% Atk / area of effect : 5 x 5 cells. [Level 3] : Grenade launcher : (4000 + (aiming count x 450))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (3100 + (aiming count x 450))% Atk / area of effect : 5 x 5 cells. [Level 4] : Grenade launcher : (5000 + (aiming count x 600))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (4000 + (aiming count x 600))% Atk / area of effect : 7 x 7 cells. [Level 5] : Grenade launcher : (6000 + (aiming count x 750))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (4900 + (aiming count x 750))% Atk / area of effect : 7 x 7 cells. |
Spiral Shooting MAX Lv : 5 Skill Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Ranged Physical Target: Single target Recovery: AP 1 Description: Grenade launcher and rifle exclusive skill. Fires the bullet imbued with spinning power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 6 equipped bullets. _ [Level 1]: Grenade launcher : (2500 + (aiming count x 150))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (2900 + (aiming count x 150))% Atk / area of effect : 5 x 5 cells. [Level 2]: Grenade launcher : (4000 + (aiming count x 300))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (4600 + (aiming count x 300))% Atk / area of effect : 5 x 5 cells. [Level 3]: Grenade launcher : (5500 + (aiming count x 450))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (6300 + (aiming count x 450))% Atk / area of effect : 5 x 5 cells. [Level 4]: Grenade launcher : (7000 + (aiming count x 600))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (8000 + (aiming count x 600))% Atk / area of effect : 7 x 7 cells. [Level 5]: Grenade launcher : (8500 + (aiming count x 750))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (9700 + (aiming count x 750))% Atk / area of effect : 7 x 7 cells. |
dpRO English |
| 2021-11-23 11:48 | description | Spiral Shooting MAX Lv : 5 Skill Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Ranged Physical Target: Single target Recovery: AP 1 Description: Grenade launcher and rifle exclusive skill. Fires the bullet imbued with spinning power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 10 equipped bullets. _ [Level 1] : Grenade launcher : (2000 + (aiming count x 150))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (1300 + (aiming count x 150))% Atk / area of effect : 5 x 5 cells. [Level 2] : Grenade launcher : (3000 + (aiming count x 300))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (2200 + (aiming count x 300))% Atk / area of effect : 5 x 5 cells. [Level 3] : Grenade launcher : (4000 + (aiming count x 450))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (3100 + (aiming count x 450))% Atk / area of effect : 5 x 5 cells. [Level 4] : Grenade launcher : (5000 + (aiming count x 600))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (4000 + (aiming count x 600))% Atk / area of effect : 7 x 7 cells. [Level 5] : Grenade launcher : (6000 + (aiming count x 750))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (4900 + (aiming count x 750))% Atk / area of effect : 7 x 7 cells. |
Spiral Shooting MAX Lv : 5 Skill Requirement: [skill]5401[/skill] 3, [skill]5403[/skill] 1 Skill Form: Active Type: Ranged Physical Target: Single target Recovery: AP 1 Description: Grenade launcher and rifle exclusive skill. Fires the bullet imbued with spinning power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 10 equipped bullets. _ [Level 1] : Grenade launcher : (2000 + (aiming count x 150))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (1300 + (aiming count x 150))% Atk / area of effect : 5 x 5 cells. [Level 2] : Grenade launcher : (3000 + (aiming count x 300))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (2200 + (aiming count x 300))% Atk / area of effect : 5 x 5 cells. [Level 3] : Grenade launcher : (4000 + (aiming count x 450))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (3100 + (aiming count x 450))% Atk / area of effect : 5 x 5 cells. [Level 4] : Grenade launcher : (5000 + (aiming count x 600))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (4000 + (aiming count x 600))% Atk / area of effect : 7 x 7 cells. [Level 5] : Grenade launcher : (6000 + (aiming count x 750))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (4900 + (aiming count x 750))% Atk / area of effect : 7 x 7 cells. |
dpRO English |
| 2021-11-23 11:01 | description | 스파이럴 Shooting MAX Lv : 5 Skill Requirement: P.F.I 3, 집중 조준 1 Skill Form: Active Type: Ranged Physical Target: 대상 1체 Recovery: AP 1 Description: 그레네이드 런처 및 Rifle 전용 Skill. 대상 1체에게 회전력을 더한 총탄을 발사하여, 대상 및 그 주변 범위내 적에게 Ranged Physical 데미지를 입힌다. 그레네이드 런처로 시전 시, 2회 공격하며, Rifle로 시전 시, 시전자의 크리티컬 확률에 따라 크리티컬 데미지가 적용된다. 크리티컬 데미지의 경우 크리티컬 데미지 증가 옵션 총합의 절반만큼 적용된다. 조준 카운트가 있을 경우, 조준 카운트를 소모하며소모한 조준 카운트 숫자에 따라 데미지가 증가된다. 시전자의 베이스 레벨 및 CON에 따라 데미지가 추가로 증가된다. 장착한 블릿을 10ea 소모한다. _ [Lv 1] : 1회 공격당 ATK(런처) 2000+(조준카운트x150)%/범위:9x9셀 ATK(Rifle)1300+(조준카운트x150)%/범위:5x5셀 [Lv 2] : 1회 공격당 ATK(런처) 3000+(조준카운트x300)%/범위:9x9셀 ATK(Rifle)2200+(조준카운트x300)%/범위:5x5셀 [Lv 3] : 1회 공격당 ATK(런처) 4000+(조준카운트x450)%/범위:9x9셀 ATK(Rifle)3100+(조준카운트x450)%/범위:5x5셀 [Lv 4] : 1회 공격당 ATK(런처) 5000+(조준카운트x600)%/범위:11x11셀 ATK(Rifle)4000+(조준카운트x600)%/범위:7x7셀 [Lv 5] : 1회 공격당 ATK(런처) 6000+(조준카운트x750)%/범위:11x11셀 ATK(Rifle)4900+(조준카운트x750)%/범위:7x7셀 |
Spiral Shooting MAX Lv : 5 Skill Requirement: P.F.I 3, Intensive Aim 1 Skill Form: Active Type: Ranged Physical Target: Single target Recovery: AP 1 Description: Grenade launcher and rifle exclusive skill. Fires the bullet imbued with spinning power to the target, inflicts long ranged physical damage to the target and surrounding enemies around the target. When using the skill with grenade launcher, deals damage for 2 hits, when using the skill with rifle, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. If there is an aiming count, the skill consumes all aiming count and skill damage is increased according to number of aiming count consumed. Deals additional damage depends on user's base level and CON. Consumes 10 equipped bullets. _ [Level 1] : Grenade launcher : (2000 + (aiming count x 150))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (1300 + (aiming count x 150))% Atk / area of effect : 5 x 5 cells. [Level 2] : Grenade launcher : (3000 + (aiming count x 300))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (2200 + (aiming count x 300))% Atk / area of effect : 5 x 5 cells. [Level 3] : Grenade launcher : (4000 + (aiming count x 450))% Atk per hit / area of effect : 9 x 9 cells. Rifle : (3100 + (aiming count x 450))% Atk / area of effect : 5 x 5 cells. [Level 4] : Grenade launcher : (5000 + (aiming count x 600))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (4000 + (aiming count x 600))% Atk / area of effect : 7 x 7 cells. [Level 5] : Grenade launcher : (6000 + (aiming count x 750))% Atk per hit / area of effect : 11 x 11 cells. Rifle : (4900 + (aiming count x 750))% Atk / area of effect : 7 x 7 cells. |
dpRO English |
| 2021-11-03 19:21 | description | 스파이럴 슈팅 MAX Lv : 5 습득조건 : P.F.I 3, 집중 조준 1 계열 : 액티브 타입 : 원거리 물리 대상 : 대상 1체 회복 : AP 1 내용 : 그레네이드 런처 및 라이플 전용 스킬. 대상 1체에게 회전력을 더한 총탄을 발사하여, 대상 및 그 주변 범위내 적에게 원거리 물리 데미지를 입힌다. 그레네이드 런처로 시전 시, 2회 공격하며, 라이플로 시전 시, 시전자의 크리티컬 확률에 따라 크리티컬 데미지가 적용된다. 크리티컬 데미지의 경우 크리티컬 데미지 증가 옵션 총합의 절반만큼 적용된다. 조준 카운트가 있을 경우, 조준 카운트를 소모하며소모한 조준 카운트 숫자에 따라 데미지가 증가된다. 시전자의 베이스 레벨 및 CON에 따라 데미지가 추가로 증가된다. 장착한 블릿을 10개 소모한다. _ [Lv 1] : 1회 공격당 ATK(런처) 2000+(조준카운트x150)%/범위:9x9셀 ATK(라이플)1300+(조준카운트x150)%/범위:5x5셀 [Lv 2] : 1회 공격당 ATK(런처) 3000+(조준카운트x300)%/범위:9x9셀 ATK(라이플)2200+(조준카운트x300)%/범위:5x5셀 [Lv 3] : 1회 공격당 ATK(런처) 4000+(조준카운트x450)%/범위:9x9셀 ATK(라이플)3100+(조준카운트x450)%/범위:5x5셀 [Lv 4] : 1회 공격당 ATK(런처) 5000+(조준카운트x600)%/범위:11x11셀 ATK(라이플)4000+(조준카운트x600)%/범위:7x7셀 [Lv 5] : 1회 공격당 ATK(런처) 6000+(조준카운트x750)%/범위:11x11셀 ATK(라이플)4900+(조준카운트x750)%/범위:7x7셀 |
스파이럴 Shooting MAX Lv : 5 Skill Requirement: P.F.I 3, 집중 조준 1 Skill Form: Active Type: Ranged Physical Target: 대상 1체 Recovery: AP 1 Description: 그레네이드 런처 및 Rifle 전용 Skill. 대상 1체에게 회전력을 더한 총탄을 발사하여, 대상 및 그 주변 범위내 적에게 Ranged Physical 데미지를 입힌다. 그레네이드 런처로 시전 시, 2회 공격하며, Rifle로 시전 시, 시전자의 크리티컬 확률에 따라 크리티컬 데미지가 적용된다. 크리티컬 데미지의 경우 크리티컬 데미지 증가 옵션 총합의 절반만큼 적용된다. 조준 카운트가 있을 경우, 조준 카운트를 소모하며소모한 조준 카운트 숫자에 따라 데미지가 증가된다. 시전자의 베이스 레벨 및 CON에 따라 데미지가 추가로 증가된다. 장착한 블릿을 10ea 소모한다. _ [Lv 1] : 1회 공격당 ATK(런처) 2000+(조준카운트x150)%/범위:9x9셀 ATK(Rifle)1300+(조준카운트x150)%/범위:5x5셀 [Lv 2] : 1회 공격당 ATK(런처) 3000+(조준카운트x300)%/범위:9x9셀 ATK(Rifle)2200+(조준카운트x300)%/범위:5x5셀 [Lv 3] : 1회 공격당 ATK(런처) 4000+(조준카운트x450)%/범위:9x9셀 ATK(Rifle)3100+(조준카운트x450)%/범위:5x5셀 [Lv 4] : 1회 공격당 ATK(런처) 5000+(조준카운트x600)%/범위:11x11셀 ATK(Rifle)4000+(조준카운트x600)%/범위:7x7셀 [Lv 5] : 1회 공격당 ATK(런처) 6000+(조준카운트x750)%/범위:11x11셀 ATK(Rifle)4900+(조준카운트x750)%/범위:7x7셀 |
dpRO English |
| 2021-11-03 18:08 | name | Spiral Shooting | dpRO English |

















