| Title | Quickinfo | Info |
|---|---|---|
| Collecting a souvenir | Obtain 20 Leaf Bookmarks. | For New Oz's friends. Look for souvenirs that they can use to remember their friendship. |
| Dusting off | Eliminate 20 Cherene. | Eliminate balls of dusts to help New Oz leave the tower. Are these dust balls really keeping him from leaving? |
| Dusting off - complete | Reset at 4:00 a.m. | New Oz should be able to leave by himself from this point. Although there is still room for uncertainty.. |
| Food support | Obtain food! | Bring 10 meats and 10 bunches of acorns for starving New Oz. |
| Food support - complete | Reset at 4:00 a.m. | He wouldn't starve to death for at least awhile, right? |
| This is enough for souvenirs | Reset at 4:00 a.m. | All we can do now is to pray that the trouble maker can escape safely. |
| Title | Quickinfo | Info |
|---|---|---|
| Collecting a souvenir | Obtain 20 Leaf Bookmarks. | For New Oz's friends. Look for souvenirs that they can use to remember their friendship. |
| Dusting off | Eliminate 20 Cherene. | Eliminate balls of dusts to help New Oz leave the tower. Are these dust balls really keeping him from leaving? |
| Dusting off - complete | Reset at 4:00 a.m. | New Oz should be able to leave by himself from this point. Although there is still room for uncertainty.. |
| Food support | Obtain food! | Bring 10 meats and 10 bunches of acorns for starving New Oz. |
| Food support - complete | Reset at 4:00 a.m. | He wouldn't starve to death for at least awhile, right? |
| This is enough for souvenirs | Reset at 4:00 a.m. | All we can do now is to pray that the trouble maker can escape safely. |
| Troublemaker New Oz | Checking New Oz's safety. | Check if New Oz is safe. |