Spritesheet
| Basic Info | ||
|---|---|---|
| 21298 | Lv. 212 | |
| Brute | Medium | Neutral 1 |
| Primary stats | ||
| 311 STR | 177 AGI | 131 VIT |
| 119 INT | 122 DEX | 115 LUK |
| Secondary stats | ||
| 4,925,041 Health | 605 Def | 121 MDef |
| 1 Range | 7,116 - 10,413 Attack | 1,508 - 2,517 MATK |
| 589 Req. Hit | 504 Req. Flee | |
| 139 Res (-20.63%) | 126 Mres (-19.16%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 0.87 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 21298 | Lv. 212 | |
| Brute | Medium | Neutral 1 |
| Primary stats | ||
| 311 STR | 177 AGI | 131 VIT |
| 119 INT | 122 DEX | 115 LUK |
| Secondary stats | ||
| 4,925,041 Health | 605 Def | 121 MDef |
| 1 Range | 7,116 - 10,413 Attack | 1,508 - 2,517 MATK |
| 589 Req. Hit | 504 Req. Flee | |
| 139 Res (-20.63%) | 126 Mres (-19.16%) | |
| Misc | ||
| 7.69 Speed (cells/sec) | ||
| 0.87 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 100% |
| Earth | 100% |
| Fire | 100% |
| Wind | 100% |
| Poison | 100% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 90% |
| Undead | 100% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 920 |
Wolf Claw
|
Etc. | - | 22z | 50% | |
| 7096 |
Lava
|
Etc. | - | 416z | 5% | |
| 25730 |
Zelunium Ore
|
Etc. | - | 0z | 1.5% | |
| 25728 |
Shadowdecon ore
|
Etc. | - | 0z | 1.5% | |
| 25731 |
Zelunium
|
Etc. | - | 0z | 0.12% | |
| 25729 |
Shadowdecon
|
Etc. | - | 0z | 0.12% | |
| 300214 |
Hot Molar Card
*
|
Card | - | 0z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 920 |
Wolf Claw
|
Etc. | - | 22z | 50% | |
| 7096 |
Lava
|
Etc. | - | 416z | 5% | |
| 25730 |
Zelunium Ore
|
Etc. | - | 0z | 1.5% | |
| 25728 |
Shadowdecon ore
|
Etc. | - | 0z | 1.5% | |
| 25731 |
Zelunium
|
Etc. | - | 0z | 0.12% | |
| 25729 |
Shadowdecon
|
Etc. | - | 0z | 0.12% | |
| 300214 |
Hot Molar Card
*
|
Card | - | 0z | 0.01% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 196 | 40 | 115,883 | 81,118 |
| 197 | 115 | 333,164 | 233,215 |
| 198 | 120 | 347,649 | 243,355 |
| 199 | 125 | 362,135 | 253,495 |
| 200 | 130 | 376,620 | 263,634 |
| 201 | 135 | 391,105 | 273,774 |
| 202 | 140 | 405,591 | 283,914 |
| 203 | 135 | 391,105 | 273,774 |
| 204 | 130 | 376,620 | 263,634 |
| 205 | 125 | 362,135 | 253,495 |
| 206 | 120 | 347,649 | 243,355 |
| 207 | 115 | 333,164 | 233,215 |
| 208 | 110 | 318,678 | 223,075 |
| 209 | 105 | 304,193 | 212,935 |
| 212 | 100 | 289,708 | 202,796 |
| 213 | 100 | 289,708 | 202,796 |
| 218 | 95 | 275,222 | 192,656 |
| 223 | 90 | 260,737 | 182,516 |
| 228 | 85 | 246,251 | 172,376 |
| 233 | 60 | 173,824 | 121,677 |
| 238 | 35 | 101,397 | 70,978 |
| 243 | 10 | 28,970 | 20,279 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
NPC_COMBOATTACK
|
yes | Chasing | 3 | 50% | instant | 30 sec | |
Bash
|
yes | Attacking | 4 | 20% | instant | 5 sec | |
NPC_GUIDEDATTACK
|
yes | Chasing | 3 | 20% | instant | 5 min | |
NPC_BLEEDING2
|
yes | Attacking | 3 | 20% | instant | 5 sec | |
Teleport
|
yes | Chasing | 1 | 30% | instant | 5 min | |
Magnum Break
|
yes | Attacking | 5 | 50% | instant | 5 sec | If the number of nearby players are at least 2. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
NPC_COMBOATTACK
|
yes | Chasing | 3 | 50% | instant | 30 sec | |
Bash
|
yes | Attacking | 4 | 20% | instant | 5 sec | |
NPC_GUIDEDATTACK
|
yes | Chasing | 3 | 20% | instant | 5 min | |
NPC_BLEEDING2
|
yes | Attacking | 3 | 20% | instant | 5 sec | |
Teleport
|
yes | Chasing | 1 | 30% | instant | 5 min | |
Magnum Break
|
yes | Attacking | 5 | 50% | instant | 5 sec | If the number of nearby players are at least 2. |
| Title | Quickinfo | Info |
|---|---|---|
| Oz Labyrinth 2F (200lv) | Explore Oz Labyrinth 2F |
Let's defeat 20 Hot Molar on the second floor of Oz Labyrinth. Return to |
| Play | Name |
|---|---|
| hot_molar_attack.wav | |
| hot_molar_damage.wav | |
| hot_molar_die.wav | |
| hot_molar_move1.wav | |
| hot_molar_move2.wav | |
| hot_molar_stand.wav |
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