Spritesheet
| Basic Info | ||
|---|---|---|
| 1250 | Lv. 42 | |
| Human | Medium | Fire 1 |
| Primary stats | ||
| 32 STR | 35 AGI | 35 VIT |
| 21 INT | 32 DEX | 23 LUK |
| Secondary stats | ||
| 4,950 Health | 55 Def | 25 MDef |
| 1 Range | 137 - 168 Attack | 86 - 105 MATK |
| 277 Req. Hit | 244 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 2.50 Speed (cells/sec) | ||
| 1.49 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1250 | Lv. 42 | |
| Human | Medium | Fire 1 |
| Primary stats | ||
| 32 STR | 35 AGI | 35 VIT |
| 21 INT | 32 DEX | 23 LUK |
| Secondary stats | ||
| 4,950 Health | 55 Def | 25 MDef |
| 1 Range | 137 - 168 Attack | 86 - 105 MATK |
| 277 Req. Hit | 244 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 2.50 Speed (cells/sec) | ||
| 1.49 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1250 | Lv. 42 | |
| Human | Medium | Fire 1 |
| Primary stats | ||
| 32 STR | 35 AGI | 35 VIT |
| 21 INT | 32 DEX | 23 LUK |
| Secondary stats | ||
| 4,950 Health | 55 Def | 25 MDef |
| 1 Range | 137 - 168 Attack | 86 - 105 MATK |
| 277 Req. Hit | 244 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 2.50 Speed (cells/sec) | ||
| 1.49 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1250 | Lv. 42 | |
| Human | Medium | Fire 1 |
| Primary stats | ||
| 32 STR | 35 AGI | 35 VIT |
| 21 INT | 32 DEX | 23 LUK |
| Secondary stats | ||
| 4,950 Health | 55 Def | 25 MDef |
| 1 Range | 137 - 168 Attack | 86 - 105 MATK |
| 277 Req. Hit | 244 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 2.50 Speed (cells/sec) | ||
| 1.49 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1250 | Lv. 42 | |
| Human | Medium | Fire 1 |
| Primary stats | ||
| 32 STR | 35 AGI | 35 VIT |
| 21 INT | 32 DEX | 23 LUK |
| Secondary stats | ||
| 4,950 Health | 55 Def | 25 MDef |
| 1 Range | 137 - 168 Attack | 86 - 105 MATK |
| 277 Req. Hit | 244 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 2.50 Speed (cells/sec) | ||
| 1.49 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 150% |
| Earth | 90% |
| Fire | 25% |
| Wind | 100% |
| Poison | 150% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 100% |
| Undead | 90% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Normal |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7035 |
Matchstick
|
Etc. | - | 38z | 25% | |
| 912 |
Zargon
|
Etc. | - | 180z | 7.5% | |
| 512 |
Apple
|
Consumable | Regeneration | 8z | 55% | |
| 619 |
Unripe Apple
|
Consumable | Special | 500z | 0.4% | |
| 10019 |
Red Scarf
|
Armor | Pet | 10z | 0.05% | |
| 508 |
Yellow Herb
|
Consumable | Regeneration | 20z | 13% | |
| 2508 |
Ragamuffin Manteau
|
Armor | Garment | 28,000z | 0.05% | |
| 4284 |
Chepet Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7035 |
Matchstick
|
Etc. | - | 38z | 37.5% | |
| 912 |
Zargon
|
Etc. | - | 180z | 11.24% | |
| 512 |
Apple
|
Consumable | Regeneration | 8z | 82.5% | |
| 619 |
Unripe Apple
|
Consumable | Special | 500z | 0.6% | |
| 10019 |
Red Scarf
|
Armor | Pet | 10z | 0.06% | |
| 508 |
Yellow Herb
|
Consumable | Regeneration | 20z | 19.5% | |
| 2508 |
Ragamuffin Manteau
|
Armor | Garment | 28,000z | 0.06% | |
| 4284 |
Chepet Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7035 |
Matchstick
|
Etc. | - | 38z | 12.5% | |
| 912 |
Zargon
|
Etc. | - | 180z | 3.75% | |
| 512 |
Apple
|
Consumable | Regeneration | 8z | 27.5% | |
| 619 |
Unripe Apple
|
Consumable | Special | 500z | 0.2% | |
| 10019 |
Red Scarf
|
Armor | Pet | 10z | 0.03% | |
| 601 |
Fly Wing
|
Consumable | Special | 125z | 5% | |
| 2508 |
Ragamuffin Manteau
|
Armor | Garment | 28,000z | 0.03% | |
| 4284 |
Chepet Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7035 |
Matchstick
|
Etc. | - | 38z | 25% | |
| 912 |
Zargon
|
Etc. | - | 180z | 7.5% | |
| 512 |
Apple
|
Consumable | Regeneration | 8z | 55% | |
| 619 |
Unripe Apple
|
Consumable | Special | 500z | 0.4% | |
| 10019 |
Red Scarf
|
Armor | Pet | 10z | 0.05% | |
| 508 |
Yellow Herb
|
Consumable | Regeneration | 20z | 13% | |
| 2508 |
Ragamuffin Manteau
|
Armor | Garment | 28,000z | 0.05% | |
| 4284 |
Chepet Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7035 |
Matchstick
|
Etc. | - | 38z | 25% | |
| 912 |
Zargon
|
Etc. | - | 180z | 7.5% | |
| 512 |
Apple
|
Consumable | Regeneration | 8z | 55% | |
| 619 |
Unripe Apple
|
Consumable | Special | 500z | 0.4% | |
| 10019 |
Red Scarf
|
Armor | Pet | 10z | 0.05% | |
| 508 |
Yellow Herb
|
Consumable | Regeneration | 20z | 13% | |
| 2508 |
Ragamuffin Manteau
|
Armor | Garment | 28,000z | 0.05% | |
| 4284 |
Chepet Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7035 |
Matchstick
|
Etc. | - | 38z | 12.5% | |
| 912 |
Zargon
|
Etc. | - | 180z | 3.75% | |
| 512 |
Apple
|
Consumable | Regeneration | 8z | 27.5% | |
| 619 |
Unripe Apple
|
Consumable | Special | 500z | 0.2% | |
| 10019 |
Red Scarf
|
Armor | Pet | 10z | 0.03% | |
| 601 |
Fly Wing
|
Consumable | Special | 125z | 5% | |
| 2508 |
Ragamuffin Manteau
|
Armor | Garment | 28,000z | 0.03% | |
| 4284 |
Chepet Card
*
|
Card | - | 10z | 0.01% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 7035 |
Matchstick
|
Etc. | - | 38z | 12.5% | |
| 912 |
Zargon
|
Etc. | - | 180z | 3.75% | |
| 512 |
Apple
|
Consumable | Regeneration | 8z | 27.5% | |
| 619 |
Unripe Apple
|
Consumable | Special | 500z | 0.2% | |
| 10019 |
Red Scarf
|
Armor | Pet | 10z | 0.03% | |
| 601 |
Fly Wing
|
Consumable | Special | 125z | 5% | |
| 2508 |
Ragamuffin Manteau
|
Armor | Garment | 28,000z | 0.03% | |
| 4284 |
Chepet Card
*
|
Card | - | 10z | 0.01% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 26 | 40 | 262 | 370 |
| 27 | 115 | 755 | 1,066 |
| 28 | 120 | 788 | 1,112 |
| 29 | 125 | 821 | 1,158 |
| 30 | 130 | 854 | 1,205 |
| 31 | 135 | 886 | 1,251 |
| 32 | 140 | 919 | 1,297 |
| 33 | 135 | 886 | 1,251 |
| 34 | 130 | 854 | 1,205 |
| 35 | 125 | 821 | 1,158 |
| 36 | 120 | 788 | 1,112 |
| 37 | 115 | 755 | 1,066 |
| 38 | 110 | 722 | 1,019 |
| 39 | 105 | 689 | 973 |
| 42 | 100 | 657 | 927 |
| 43 | 100 | 657 | 927 |
| 48 | 95 | 624 | 880 |
| 53 | 90 | 591 | 834 |
| 58 | 85 | 558 | 787 |
| 63 | 60 | 394 | 556 |
| 68 | 35 | 229 | 324 |
| 73 | 10 | 65 | 92 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
NPC_EMOTION
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Bomb
|
no | Attacking | 5 | 5% | 0.5 sec | 5 sec | |
Bomb
|
no | Chasing | 5 | 5% | 0.5 sec | 5 sec | |
Fire Pillar
|
yes | Idling | 5 | 5% | instant | 5 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
Status Recovery
|
yes | Attacking | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
Status Recovery
|
yes | Chasing | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
NPC_EMOTION
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Bomb
|
no | Attacking | 5 | 5% | 0.5 sec | 5 sec | |
Bomb
|
no | Chasing | 5 | 5% | 0.5 sec | 5 sec | |
Fire Pillar
|
yes | Idling | 5 | 5% | instant | 5 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
Status Recovery
|
yes | Attacking | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
Status Recovery
|
yes | Chasing | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
NPC_EMOTION
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Bomb
|
no | Attacking | 5 | 5% | 0.5 sec | 5 sec | |
Bomb
|
no | Chasing | 5 | 5% | 0.5 sec | 5 sec | |
Fire Pillar
|
yes | Idling | 5 | 5% | instant | 5 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
Status Recovery
|
yes | Attacking | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
Status Recovery
|
yes | Chasing | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Heal
|
yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Attacking | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Heal
|
yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If another monster's health drops below 60%. |
Heal
|
yes | Chasing | 9 | 100% | 0.5 sec | 5 sec | If the monster's health drops below 30%. |
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
NPC_EMOTION
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Bomb
|
no | Attacking | 5 | 5% | 0.5 sec | 5 sec | |
Bomb
|
no | Chasing | 5 | 5% | 0.5 sec | 5 sec | |
Fire Pillar
|
yes | Idling | 5 | 5% | instant | 5 sec | |
NPC_SUMMONSLAVE
|
no | Attacking | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
NPC_SUMMONSLAVE
|
no | Idling | 1 | 100% | 2 sec | 1 min | If less than 0 slaves are alive. |
Status Recovery
|
yes | Attacking | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
Status Recovery
|
yes | Chasing | 1 | 20% | 0.7 sec | 5 sec | Another monster is affected by a status ailment. |
| Level | Name | Health | ATK | MATK | Exp | Job Exp | Race | Element | Scale | Def | MDef | Res | Mres | Req. Hit | Req. Flee | Type |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 39 | Myst Case | 809 | 111 - 134 | 88 - 101 | 293 | 244 | Formless | Neutral 3 | Medium | 50 | 11 | 0 | 0 | 258 | 270 | Normal |
| Play | Name |
|---|---|
| chepet_attack.wav | |
| chepet_damage.wav | |
| chepet_die.wav | |
| chepet_move1.wav | |
| chepet_move2.wav |
Costume Violet Rune Helm
Fantasy - A Scientist's Escape Record
Fantasy Growth Potion
Fantasy Job Growth Potion
Move scroll (Safe Area)
Move scroll (Hazardous Area)
Fantasy Series Movement Speed ??Buff
Fantasy Series Attack Speed ??Buff
Fantasy Series Stamina Buff
Fantasy Series SP Buff
Fantasy Series Hit Rate Buff
Fantasy Series Physical Defense Buff
Fantasy Series Magic Defense Buff
Fantasy Series Greed Scroll Box
Fantasy Series 001
Fantasy Series 002
Fantasy Series 003
Fantasy Series 004
Fantasy Series 006
Fantasy Series 007
Fantasy Series 009
Fantasy Series 005
Fantasy Series 008
Fantasy Series Collection Box
Rune Tablet Engraving
Ghostring Card 1 obtained.
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