Spritesheet
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 0% |
| Earth | 100% |
| Fire | 60% |
| Wind | 200% |
| Poison | 125% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 100% |
| Undead | 100% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 0.1% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 0.1% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 1% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 144 | 40 | 0 | 0 |
| 145 | 115 | 0 | 0 |
| 146 | 120 | 0 | 0 |
| 147 | 125 | 0 | 0 |
| 148 | 130 | 0 | 0 |
| 149 | 135 | 0 | 0 |
| 150 | 140 | 0 | 0 |
| 151 | 135 | 0 | 0 |
| 152 | 130 | 0 | 0 |
| 153 | 125 | 0 | 0 |
| 154 | 120 | 0 | 0 |
| 155 | 115 | 0 | 0 |
| 156 | 110 | 0 | 0 |
| 157 | 105 | 0 | 0 |
| 160 | 100 | 0 | 0 |
| 161 | 100 | 0 | 0 |
| 166 | 95 | 0 | 0 |
| 171 | 90 | 0 | 0 |
| 176 | 85 | 0 | 0 |
| 181 | 60 | 0 | 0 |
| 186 | 35 | 0 | 0 |
| 191 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Snap
|
no | Chasing | 1 | 20% | 0.5 sec | 5 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Snap
|
no | Chasing | 1 | 20% | 0.5 sec | 5 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Snap
|
no | Chasing | 1 | 20% | 0.5 sec | 5 sec | |
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Unknown Item #105810
Blue Card R
Blue Card O
Blue Card L
Blue Card F
Unknown Item #1002543
Shadow Chaser Stone (Lower)
Shadow Chaser Stone (Middle)
Shadow Chaser Stone (Upper)
Ranger Stone (Lower)
Ranger Stone (Middle)
Ranger Stone (Upper)
Archbishop Stone (Lower)
Archbishop Stone (Middle)
Archbishop Stone (Upper)
Critical Stone (Dual)
Costume Pitaya Garden Parfait
Costume Abyssal Hair
Costume Abyssal
Costume Rigel Hair
의상 땋은머리 로우트윈
Costume Braided Twin Ribbons
Costume Lunatic Igloo
Costume White Fox Hood Twin (No Decoration)
[衣装] インテーク(紫)
Ghostring Card 1 obtained.
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