Spritesheet
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 2231 | Lv. 160 | |
| Human | Medium | Water 4 |
| Primary stats | ||
| 180 STR | 165 AGI | 165 VIT |
| 50 INT | 298 DEX | 66 LUK |
| Secondary stats | ||
| 2,236,500 Health | 216 Def | 134 MDef |
| 1 Range | 3,233 - 4,680 Attack | 1,572 - 2,741 MATK |
| 525 Req. Hit | 628 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 1.30 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 0% |
| Earth | 100% |
| Fire | 60% |
| Wind | 200% |
| Poison | 125% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 100% |
| Undead | 100% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 0.1% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 617 |
Old Purple Box
|
Consumable | Special | 5,000z | 0.1% | |
| 6223 |
Carnium
|
Etc. | - | 750z | 1% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 144 | 40 | 0 | 0 |
| 145 | 115 | 0 | 0 |
| 146 | 120 | 0 | 0 |
| 147 | 125 | 0 | 0 |
| 148 | 130 | 0 | 0 |
| 149 | 135 | 0 | 0 |
| 150 | 140 | 0 | 0 |
| 151 | 135 | 0 | 0 |
| 152 | 130 | 0 | 0 |
| 153 | 125 | 0 | 0 |
| 154 | 120 | 0 | 0 |
| 155 | 115 | 0 | 0 |
| 156 | 110 | 0 | 0 |
| 157 | 105 | 0 | 0 |
| 160 | 100 | 0 | 0 |
| 161 | 100 | 0 | 0 |
| 166 | 95 | 0 | 0 |
| 171 | 90 | 0 | 0 |
| 176 | 85 | 0 | 0 |
| 181 | 60 | 0 | 0 |
| 186 | 35 | 0 | 0 |
| 191 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Snap
|
no | Chasing | 1 | 20% | 0.5 sec | 5 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Snap
|
no | Chasing | 1 | 20% | 0.5 sec | 5 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Snap
|
no | Chasing | 1 | 20% | 0.5 sec | 5 sec | |
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Guillotine Fist
|
no | Attacking | 1 | 10% | 2 sec | 5 min | |
Excruciating Palm
|
no | Attacking | 5 | 1% | instant | 5 sec | |
Guillotine Fist
|
no | Attacking | 1 | 10% | 3 sec | 10 sec | |
Pneuma
|
yes | Idling | 1 | 100% | instant | none | If the monster is under range attack. |
Increase Agility
|
yes | Attacking | 10 | 20% | instant | 4 min | |
Increase Agility
|
yes | Chasing | 10 | 20% | instant | 4 min | |
Decrease Agility
|
yes | Chasing | 10 | 20% | instant | 10 sec | |
Pneuma
|
yes | Attacking | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
Pneuma
|
yes | Chasing | 1 | 50% | instant | 10 sec | If the monster is under range attack. |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 1 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_AGIUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_STUNATTACK
|
yes | Attacking | 5 | 10% | instant | 5 sec | |
NPC_HOLYATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CHANGEWATER
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 70%. |
NPC_CHANGEHOLY
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 40%. |
NPC_CHANGETELEKINESIS
|
no | Attacking | 1 | 100% | 0.5 sec | 100 min | If the monster's health drops below 10%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Attacking | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Idling | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If another monster's health drops below 99%. |
Heal
|
yes | Chasing | 6 | 30% | instant | 2 sec | If the monster's health drops below 99%. |
Costume Kumamon Doll
Attacker Booster Manteau [1]
Enhanced Archangel's Shield [1]
Costume Kumamon Hat
Kafra Point Enchant Stone
Spaghetti and Sauce
Wakwak Manteau [1]
Blacksmith Blessing
VIP Upgrade Permit
Fragment of Ymir's Corrupted Heart
Scale of The Snake God
Pure Magic Extract
Pure Magical Crystal
Pure Magical Ore
Copo Eggshell Pieces
Copo's Head Feather
Large White Feather
Large Gray Feather
Iwin Sergeant Hat
Iwin Corporal Hat
Iwin Private First Class Hat
Iwin Private Hat
Broken Trident
A Mysterious Lump of Magic
Angel's Tail
Ghostring Card 1 obtained.
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