Spritesheet
| Basic Info | ||
|---|---|---|
| 1834 | Lv. 138 | |
| Formless | Large | Fire 3 |
| Primary stats | ||
| 189 STR | 105 AGI | 92 VIT |
| 85 INT | 198 DEX | 72 LUK |
| Secondary stats | ||
| 80,390 Health | 141 Def | 68 MDef |
| 2 Range | 2,166 - 3,085 Attack | 643 - 1,003 MATK |
| 443 Req. Hit | 506 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.25 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1834 | Lv. 138 | |
| Formless | Large | Fire 3 |
| Primary stats | ||
| 189 STR | 105 AGI | 92 VIT |
| 85 INT | 198 DEX | 72 LUK |
| Secondary stats | ||
| 80,390 Health | 141 Def | 68 MDef |
| 2 Range | 2,166 - 3,085 Attack | 643 - 1,003 MATK |
| 443 Req. Hit | 506 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.25 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1834 | Lv. 138 | |
| Formless | Large | Fire 3 |
| Primary stats | ||
| 189 STR | 105 AGI | 92 VIT |
| 85 INT | 198 DEX | 72 LUK |
| Secondary stats | ||
| 80,390 Health | 141 Def | 68 MDef |
| 2 Range | 2,166 - 3,085 Attack | 643 - 1,003 MATK |
| 443 Req. Hit | 506 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.25 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1834 | Lv. 138 | |
| Formless | Large | Fire 3 |
| Primary stats | ||
| 189 STR | 105 AGI | 92 VIT |
| 85 INT | 198 DEX | 72 LUK |
| Secondary stats | ||
| 80,390 Health | 141 Def | 68 MDef |
| 2 Range | 2,166 - 3,085 Attack | 643 - 1,003 MATK |
| 443 Req. Hit | 506 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.25 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1834 | Lv. 138 | |
| Formless | Large | Fire 3 |
| Primary stats | ||
| 189 STR | 105 AGI | 92 VIT |
| 85 INT | 198 DEX | 72 LUK |
| Secondary stats | ||
| 80,390 Health | 141 Def | 68 MDef |
| 2 Range | 2,166 - 3,085 Attack | 643 - 1,003 MATK |
| 443 Req. Hit | 506 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.25 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 200% |
| Earth | 70% |
| Fire | 0% |
| Wind | 100% |
| Poison | 125% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 100% |
| Undead | 70% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 122 | 40 | 0 | 0 |
| 123 | 115 | 0 | 0 |
| 124 | 120 | 0 | 0 |
| 125 | 125 | 0 | 0 |
| 126 | 130 | 0 | 0 |
| 127 | 135 | 0 | 0 |
| 128 | 140 | 0 | 0 |
| 129 | 135 | 0 | 0 |
| 130 | 130 | 0 | 0 |
| 131 | 125 | 0 | 0 |
| 132 | 120 | 0 | 0 |
| 133 | 115 | 0 | 0 |
| 134 | 110 | 0 | 0 |
| 135 | 105 | 0 | 0 |
| 138 | 100 | 0 | 0 |
| 139 | 100 | 0 | 0 |
| 144 | 95 | 0 | 0 |
| 149 | 90 | 0 | 0 |
| 154 | 85 | 0 | 0 |
| 159 | 60 | 0 | 0 |
| 164 | 35 | 0 | 0 |
| 169 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Fire Ball
|
yes | Idling | 5 | 100% | instant | 5 sec | |
Fire Ball
|
yes | Chasing | 5 | 100% | instant | 5 sec | |
Shield Reflect
|
no | Attacking | 3 | 10% | instant | 200 sec | |
NPC_FIREATTACK
|
no | Attacking | 5 | 20% | 1 sec | 200 sec | |
NPC_BLEEDING
|
no | Attacking | 3 | 5% | 0.5 sec | 10 sec | |
Sonic Blow
|
yes | Attacking | 10 | 10% | instant | 10 sec | |
Magnum Break
|
yes | Attacking | 7 | 10% | instant | 10 sec | If the number of nearby players are at least 2. |
Two Hand Quicken
|
yes | Attacking | 10 | 20% | instant | 5 min | If the monster's health drops below 40%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Bloody Party
|
no | Attacking | 2 | 100% | 0.5 sec | 100 sec | If the monster's health drops below 20%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Fire Ball
|
yes | Idling | 5 | 100% | instant | 5 sec | |
Fire Ball
|
yes | Chasing | 5 | 100% | instant | 5 sec | |
Shield Reflect
|
no | Attacking | 3 | 10% | instant | 200 sec | |
NPC_FIREATTACK
|
no | Attacking | 5 | 20% | 1 sec | 200 sec | |
NPC_BLEEDING
|
no | Attacking | 3 | 5% | 0.5 sec | 10 sec | |
Sonic Blow
|
yes | Attacking | 10 | 10% | instant | 10 sec | |
Magnum Break
|
yes | Attacking | 7 | 10% | instant | 10 sec | If the number of nearby players are at least 2. |
Two Hand Quicken
|
yes | Attacking | 10 | 20% | instant | 5 min | If the monster's health drops below 40%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Bloody Party
|
no | Attacking | 2 | 100% | 0.5 sec | 100 sec | If the monster's health drops below 20%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Fire Ball
|
yes | Idling | 5 | 100% | instant | 5 sec | |
Fire Ball
|
yes | Chasing | 5 | 100% | instant | 5 sec | |
Shield Reflect
|
no | Attacking | 3 | 10% | instant | 200 sec | |
NPC_FIREATTACK
|
no | Attacking | 5 | 20% | 1 sec | 200 sec | |
NPC_BLEEDING2
|
no | Attacking | 3 | 5% | 0.5 sec | 10 sec | |
Sonic Blow
|
yes | Attacking | 10 | 10% | instant | 10 sec | |
Magnum Break
|
yes | Attacking | 7 | 10% | instant | 10 sec | If the number of nearby players are at least 2. |
Two Hand Quicken
|
yes | Attacking | 10 | 20% | instant | 5 min | If the monster's health drops below 40%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Demonic Mass Bleeding
|
no | Attacking | 2 | 100% | 0.5 sec | 100 sec | If the monster's health drops below 20%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Fire Ball
|
yes | Idling | 5 | 100% | instant | 5 sec | |
Fire Ball
|
yes | Chasing | 5 | 100% | instant | 5 sec | |
Shield Reflect
|
no | Attacking | 3 | 10% | instant | 200 sec | |
NPC_FIREATTACK
|
no | Attacking | 5 | 20% | 1 sec | 200 sec | |
NPC_BLEEDING2
|
no | Attacking | 3 | 5% | 0.5 sec | 10 sec | |
Sonic Blow
|
yes | Attacking | 10 | 10% | instant | 10 sec | |
Magnum Break
|
yes | Attacking | 7 | 10% | instant | 10 sec | If the number of nearby players are at least 2. |
Two Hand Quicken
|
yes | Attacking | 10 | 20% | instant | 5 min | If the monster's health drops below 40%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Demonic Mass Bleeding
|
no | Attacking | 2 | 100% | 0.5 sec | 100 sec | If the monster's health drops below 20%. |
| Play | Name |
|---|---|
| salamander_attack.wav | |
| salamander_damage.wav | |
| salamander_stand.wav |
Unknown Item #105810
Blue Card R
Blue Card O
Blue Card L
Blue Card F
Unknown Item #1002543
Shadow Chaser Stone (Lower)
Shadow Chaser Stone (Middle)
Shadow Chaser Stone (Upper)
Ranger Stone (Lower)
Ranger Stone (Middle)
Ranger Stone (Upper)
Archbishop Stone (Lower)
Archbishop Stone (Middle)
Archbishop Stone (Upper)
Critical Stone (Dual)
Costume Pitaya Garden Parfait
Costume Abyssal Hair
Costume Abyssal
Costume Rigel Hair
의상 땋은머리 로우트윈
Costume Braided Twin Ribbons
Costume Lunatic Igloo
Costume White Fox Hood Twin (No Decoration)
[衣装] インテーク(紫)
Ghostring Card 1 obtained.
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