Spritesheet
| Basic Info | ||
|---|---|---|
| 1834 | Lv. 138 | |
| Formless | Large | Fire 3 |
| Primary stats | ||
| 189 STR | 105 AGI | 92 VIT |
| 85 INT | 198 DEX | 72 LUK |
| Secondary stats | ||
| 80,390 Health | 141 Def | 68 MDef |
| 2 Range | 2,166 - 3,085 Attack | 643 - 1,003 MATK |
| 443 Req. Hit | 506 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.25 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1834 | Lv. 138 | |
| Formless | Large | Fire 3 |
| Primary stats | ||
| 189 STR | 105 AGI | 92 VIT |
| 85 INT | 198 DEX | 72 LUK |
| Secondary stats | ||
| 80,390 Health | 141 Def | 68 MDef |
| 2 Range | 2,166 - 3,085 Attack | 643 - 1,003 MATK |
| 443 Req. Hit | 506 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.25 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1834 | Lv. 138 | |
| Formless | Large | Fire 3 |
| Primary stats | ||
| 189 STR | 105 AGI | 92 VIT |
| 85 INT | 198 DEX | 72 LUK |
| Secondary stats | ||
| 80,390 Health | 141 Def | 68 MDef |
| 2 Range | 2,166 - 3,085 Attack | 643 - 1,003 MATK |
| 443 Req. Hit | 506 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.25 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1834 | Lv. 138 | |
| Formless | Large | Fire 3 |
| Primary stats | ||
| 189 STR | 105 AGI | 92 VIT |
| 85 INT | 198 DEX | 72 LUK |
| Secondary stats | ||
| 80,390 Health | 141 Def | 68 MDef |
| 2 Range | 2,166 - 3,085 Attack | 643 - 1,003 MATK |
| 443 Req. Hit | 506 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.25 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1834 | Lv. 138 | |
| Formless | Large | Fire 3 |
| Primary stats | ||
| 189 STR | 105 AGI | 92 VIT |
| 85 INT | 198 DEX | 72 LUK |
| Secondary stats | ||
| 80,390 Health | 141 Def | 68 MDef |
| 2 Range | 2,166 - 3,085 Attack | 643 - 1,003 MATK |
| 443 Req. Hit | 506 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 6.25 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 200% |
| Earth | 70% |
| Fire | 0% |
| Wind | 100% |
| Poison | 125% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 100% |
| Undead | 70% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 122 | 40 | 0 | 0 |
| 123 | 115 | 0 | 0 |
| 124 | 120 | 0 | 0 |
| 125 | 125 | 0 | 0 |
| 126 | 130 | 0 | 0 |
| 127 | 135 | 0 | 0 |
| 128 | 140 | 0 | 0 |
| 129 | 135 | 0 | 0 |
| 130 | 130 | 0 | 0 |
| 131 | 125 | 0 | 0 |
| 132 | 120 | 0 | 0 |
| 133 | 115 | 0 | 0 |
| 134 | 110 | 0 | 0 |
| 135 | 105 | 0 | 0 |
| 138 | 100 | 0 | 0 |
| 139 | 100 | 0 | 0 |
| 144 | 95 | 0 | 0 |
| 149 | 90 | 0 | 0 |
| 154 | 85 | 0 | 0 |
| 159 | 60 | 0 | 0 |
| 164 | 35 | 0 | 0 |
| 169 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Fire Ball
|
yes | Idling | 5 | 100% | instant | 5 sec | |
Fire Ball
|
yes | Chasing | 5 | 100% | instant | 5 sec | |
Shield Reflect
|
no | Attacking | 3 | 10% | instant | 200 sec | |
NPC_FIREATTACK
|
no | Attacking | 5 | 20% | 1 sec | 200 sec | |
NPC_BLEEDING
|
no | Attacking | 3 | 5% | 0.5 sec | 10 sec | |
Sonic Blow
|
yes | Attacking | 10 | 10% | instant | 10 sec | |
Magnum Break
|
yes | Attacking | 7 | 10% | instant | 10 sec | If the number of nearby players are at least 2. |
Two Hand Quicken
|
yes | Attacking | 10 | 20% | instant | 5 min | If the monster's health drops below 40%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Bloody Party
|
no | Attacking | 2 | 100% | 0.5 sec | 100 sec | If the monster's health drops below 20%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Fire Ball
|
yes | Idling | 5 | 100% | instant | 5 sec | |
Fire Ball
|
yes | Chasing | 5 | 100% | instant | 5 sec | |
Shield Reflect
|
no | Attacking | 3 | 10% | instant | 200 sec | |
NPC_FIREATTACK
|
no | Attacking | 5 | 20% | 1 sec | 200 sec | |
NPC_BLEEDING
|
no | Attacking | 3 | 5% | 0.5 sec | 10 sec | |
Sonic Blow
|
yes | Attacking | 10 | 10% | instant | 10 sec | |
Magnum Break
|
yes | Attacking | 7 | 10% | instant | 10 sec | If the number of nearby players are at least 2. |
Two Hand Quicken
|
yes | Attacking | 10 | 20% | instant | 5 min | If the monster's health drops below 40%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Bloody Party
|
no | Attacking | 2 | 100% | 0.5 sec | 100 sec | If the monster's health drops below 20%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Fire Ball
|
yes | Idling | 5 | 100% | instant | 5 sec | |
Fire Ball
|
yes | Chasing | 5 | 100% | instant | 5 sec | |
Shield Reflect
|
no | Attacking | 3 | 10% | instant | 200 sec | |
NPC_FIREATTACK
|
no | Attacking | 5 | 20% | 1 sec | 200 sec | |
NPC_BLEEDING2
|
no | Attacking | 3 | 5% | 0.5 sec | 10 sec | |
Sonic Blow
|
yes | Attacking | 10 | 10% | instant | 10 sec | |
Magnum Break
|
yes | Attacking | 7 | 10% | instant | 10 sec | If the number of nearby players are at least 2. |
Two Hand Quicken
|
yes | Attacking | 10 | 20% | instant | 5 min | If the monster's health drops below 40%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Demonic Mass Bleeding
|
no | Attacking | 2 | 100% | 0.5 sec | 100 sec | If the monster's health drops below 20%. |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
Teleport
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Fire Ball
|
yes | Idling | 5 | 100% | instant | 5 sec | |
Fire Ball
|
yes | Chasing | 5 | 100% | instant | 5 sec | |
Shield Reflect
|
no | Attacking | 3 | 10% | instant | 200 sec | |
NPC_FIREATTACK
|
no | Attacking | 5 | 20% | 1 sec | 200 sec | |
NPC_BLEEDING2
|
no | Attacking | 3 | 5% | 0.5 sec | 10 sec | |
Sonic Blow
|
yes | Attacking | 10 | 10% | instant | 10 sec | |
Magnum Break
|
yes | Attacking | 7 | 10% | instant | 10 sec | If the number of nearby players are at least 2. |
Two Hand Quicken
|
yes | Attacking | 10 | 20% | instant | 5 min | If the monster's health drops below 40%. |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 20% | instant | 5 sec | |
Demonic Mass Bleeding
|
no | Attacking | 2 | 100% | 0.5 sec | 100 sec | If the monster's health drops below 20%. |
| Play | Name |
|---|---|
| salamander_attack.wav | |
| salamander_damage.wav | |
| salamander_stand.wav |
Costume Kumamon Doll
Attacker Booster Manteau [1]
Enhanced Archangel's Shield [1]
Costume Kumamon Hat
Kafra Point Enchant Stone
Spaghetti and Sauce
Wakwak Manteau [1]
Blacksmith Blessing
VIP Upgrade Permit
Fragment of Ymir's Corrupted Heart
Scale of The Snake God
Pure Magic Extract
Pure Magical Crystal
Pure Magical Ore
Copo Eggshell Pieces
Copo's Head Feather
Large White Feather
Large Gray Feather
Iwin Sergeant Hat
Iwin Corporal Hat
Iwin Private First Class Hat
Iwin Private Hat
Broken Trident
A Mysterious Lump of Magic
Angel's Tail
Ghostring Card 1 obtained.
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