Spritesheet
| Basic Info | ||
|---|---|---|
| 1642 | Lv. 160 | |
| Human | Medium | Earth 4 |
| Primary stats | ||
| 275 STR | 148 AGI | 156 VIT |
| 72 INT | 266 DEX | 60 LUK |
| Secondary stats | ||
| 3,750,000 Health | 301 Def | 106 MDef |
| 1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
| 508 Req. Hit | 596 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1642 | Lv. 160 | |
| Human | Medium | Earth 4 |
| Primary stats | ||
| 275 STR | 148 AGI | 156 VIT |
| 72 INT | 266 DEX | 60 LUK |
| Secondary stats | ||
| 3,750,000 Health | 301 Def | 106 MDef |
| 1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
| 508 Req. Hit | 596 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1642 | Lv. 160 | |
| Human | Medium | Earth 4 |
| Primary stats | ||
| 275 STR | 148 AGI | 156 VIT |
| 72 INT | 266 DEX | 60 LUK |
| Secondary stats | ||
| 3,750,000 Health | 301 Def | 106 MDef |
| 1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
| 508 Req. Hit | 596 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1642 | Lv. 160 | |
| Human | Medium | Earth 4 |
| Primary stats | ||
| 275 STR | 148 AGI | 156 VIT |
| 72 INT | 266 DEX | 60 LUK |
| Secondary stats | ||
| 3,750,000 Health | 301 Def | 106 MDef |
| 1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
| 508 Req. Hit | 596 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1642 | Lv. 160 | |
| Human | Medium | Earth 4 |
| Primary stats | ||
| 275 STR | 148 AGI | 156 VIT |
| 72 INT | 266 DEX | 60 LUK |
| Secondary stats | ||
| 3,750,000 Health | 301 Def | 106 MDef |
| 1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
| 508 Req. Hit | 596 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 100% |
| Earth | 0% |
| Fire | 200% |
| Wind | 60% |
| Poison | 125% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 100% |
| Undead | 100% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
|
Etc. | - | 750z | 1% | |
| 617 |
*
|
Consumable | Special | 5,000z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
|
Etc. | - | 750z | 1.5% | |
| 617 |
*
|
Consumable | Special | 5,000z | 0.14% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
|
Etc. | - | 750z | 0.5% | |
| 617 |
*
|
Consumable | Special | 5,000z | 0.05% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
|
Etc. | - | 750z | 1% | |
| 617 |
*
|
Consumable | Special | 5,000z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
|
Etc. | - | 750z | 1% | |
| 617 |
*
|
Consumable | Special | 5,000z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
|
Etc. | - | 750z | 0.5% | |
| 617 |
*
|
Consumable | Special | 5,000z | 0.05% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
Carnium
|
Etc. | - | 750z | 0.5% | |
| 617 |
Old Purple Box
*
|
Consumable | Special | 5,000z | 0.05% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 144 | 40 | 0 | 0 |
| 145 | 115 | 0 | 0 |
| 146 | 120 | 0 | 0 |
| 147 | 125 | 0 | 0 |
| 148 | 130 | 0 | 0 |
| 149 | 135 | 0 | 0 |
| 150 | 140 | 0 | 0 |
| 151 | 135 | 0 | 0 |
| 152 | 130 | 0 | 0 |
| 153 | 125 | 0 | 0 |
| 154 | 120 | 0 | 0 |
| 155 | 115 | 0 | 0 |
| 156 | 110 | 0 | 0 |
| 157 | 105 | 0 | 0 |
| 160 | 100 | 0 | 0 |
| 161 | 100 | 0 | 0 |
| 166 | 95 | 0 | 0 |
| 171 | 90 | 0 | 0 |
| 176 | 85 | 0 | 0 |
| 181 | 60 | 0 | 0 |
| 186 | 35 | 0 | 0 |
| 191 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush
|
yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power
|
yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall
|
yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK
|
yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush
|
yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power
|
yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall
|
yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK
|
yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush
|
yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power
|
yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall
|
yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK
|
yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush
|
yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power
|
yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall
|
yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK
|
yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec |
| Play | Name |
|---|---|
| _attack_axe.wav | |
| doppleganger_damage.wav | |
| doppleganger_die.wav |
[S2] Costume Dimensional Sword
Wings of Melody [1]
Beast Territory Boots [1]
Focused Cat Paw Magical Hat [1]
Kafra Point Enchant Stone
Kachua's Secret Key
Fairy of Eden [1]
Double Blow Shadow Shoes
Double Blow Shadow Armor
Max Chain Shadow Pendant
Max Chain Shadow Earring
Triple Shadow Pendant
Triple Shadow Earring
Thorn Shadow Shoes
Thorn Shadow Armor
Acidified Shadow Pendant
Acidified Shadow Earring
Dark Scientist Robe [1]
Enhanced Battle Aura Manteau [1]
Mecha Engine Wing [1]
Dragon God Boots [1]
Robot Spark Shield [1]
Soul Demon Shield [1]
Enhanced God-Devouring Demonic Shield [1]
Falling Star Shield [1]
Ghostring Card 1 obtained.
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