Spritesheet
| Basic Info | ||
|---|---|---|
| 1642 | Lv. 160 | |
| Human | Medium | Earth 4 |
| Primary stats | ||
| 275 STR | 148 AGI | 156 VIT |
| 72 INT | 266 DEX | 60 LUK |
| Secondary stats | ||
| 3,750,000 Health | 301 Def | 106 MDef |
| 1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
| 508 Req. Hit | 596 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1642 | Lv. 160 | |
| Human | Medium | Earth 4 |
| Primary stats | ||
| 275 STR | 148 AGI | 156 VIT |
| 72 INT | 266 DEX | 60 LUK |
| Secondary stats | ||
| 3,750,000 Health | 301 Def | 106 MDef |
| 1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
| 508 Req. Hit | 596 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1642 | Lv. 160 | |
| Human | Medium | Earth 4 |
| Primary stats | ||
| 275 STR | 148 AGI | 156 VIT |
| 72 INT | 266 DEX | 60 LUK |
| Secondary stats | ||
| 3,750,000 Health | 301 Def | 106 MDef |
| 1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
| 508 Req. Hit | 596 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1642 | Lv. 160 | |
| Human | Medium | Earth 4 |
| Primary stats | ||
| 275 STR | 148 AGI | 156 VIT |
| 72 INT | 266 DEX | 60 LUK |
| Secondary stats | ||
| 3,750,000 Health | 301 Def | 106 MDef |
| 1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
| 508 Req. Hit | 596 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Basic Info | ||
|---|---|---|
| 1642 | Lv. 160 | |
| Human | Medium | Earth 4 |
| Primary stats | ||
| 275 STR | 148 AGI | 156 VIT |
| 72 INT | 266 DEX | 60 LUK |
| Secondary stats | ||
| 3,750,000 Health | 301 Def | 106 MDef |
| 1 Range | 4,635 - 6,735 Attack | 1,257 - 2,136 MATK |
| 508 Req. Hit | 596 Req. Flee | |
| 0 Res (-0.00%) | 0 Mres (-0.00%) | |
| Misc | ||
| 10.00 Speed (cells/sec) | ||
| 2.60 Aspd (attacks/sec) | ||
| Neutral | 100% |
| Water | 100% |
| Earth | 0% |
| Fire | 200% |
| Wind | 60% |
| Poison | 125% |
| Holy | 100% |
| Dark | 100% |
| Ghost | 100% |
| Undead | 100% |
| Aggressive | Assist | Looter | Change target | Change target on attack | Immobile | Cast sensor | Boss |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
|
Etc. | - | 750z | 1% | |
| 617 |
*
|
Consumable | Special | 5,000z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
|
Etc. | - | 750z | 1.5% | |
| 617 |
*
|
Consumable | Special | 5,000z | 0.14% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
|
Etc. | - | 750z | 0.5% | |
| 617 |
*
|
Consumable | Special | 5,000z | 0.05% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
|
Etc. | - | 750z | 1% | |
| 617 |
*
|
Consumable | Special | 5,000z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
|
Etc. | - | 750z | 1% | |
| 617 |
*
|
Consumable | Special | 5,000z | 0.1% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
|
Etc. | - | 750z | 0.5% | |
| 617 |
*
|
Consumable | Special | 5,000z | 0.05% |
| Id | Name | Enchant | Type | Subtype | Sell price | Drop chance |
|---|---|---|---|---|---|---|
| 6223 |
Carnium
|
Etc. | - | 750z | 0.5% | |
| 617 |
Old Purple Box
*
|
Consumable | Special | 5,000z | 0.05% |
| Level >= | % | Exp | Job Exp |
|---|---|---|---|
| 144 | 40 | 0 | 0 |
| 145 | 115 | 0 | 0 |
| 146 | 120 | 0 | 0 |
| 147 | 125 | 0 | 0 |
| 148 | 130 | 0 | 0 |
| 149 | 135 | 0 | 0 |
| 150 | 140 | 0 | 0 |
| 151 | 135 | 0 | 0 |
| 152 | 130 | 0 | 0 |
| 153 | 125 | 0 | 0 |
| 154 | 120 | 0 | 0 |
| 155 | 115 | 0 | 0 |
| 156 | 110 | 0 | 0 |
| 157 | 105 | 0 | 0 |
| 160 | 100 | 0 | 0 |
| 161 | 100 | 0 | 0 |
| 166 | 95 | 0 | 0 |
| 171 | 90 | 0 | 0 |
| 176 | 85 | 0 | 0 |
| 181 | 60 | 0 | 0 |
| 186 | 35 | 0 | 0 |
| 191 | 10 | 0 | 0 |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush
|
yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power
|
yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall
|
yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK
|
yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush
|
yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power
|
yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall
|
yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK
|
yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush
|
yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power
|
yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall
|
yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK
|
yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec |
| Name | Interruptable | State | Level | CHANCE | Casttime | Delay | Condition |
|---|---|---|---|---|---|---|---|
NPC_SELFDESTRUCTION
|
no | Attacking | 1 | 20% | 2 sec | none | If the monster's health drops below 3%. |
Meteor Storm
|
yes | Idling | 1 | 100% | instant | none | If monster can't reach player who damaged it. |
Meteor Storm
|
yes | Moving | 1 | 50% | instant | 5 sec | If monster can't reach player who damaged it. |
Adrenaline Rush
|
yes | Attacking | 10 | 20% | instant | 150 sec | |
Maximize Power
|
yes | Attacking | 1 | 10% | instant | 1 min | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
Mammonite
|
yes | Attacking | 10 | 20% | instant | none | If the monster's health drops below 30%. |
Hammerfall
|
yes | Chasing | 10 | 20% | instant | 5 sec | |
Hammerfall
|
yes | Attacking | 10 | 20% | instant | 5 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 100 sec | |
NPC_POWERUP
|
yes | Attacking | 5 | 20% | instant | 25 sec | If the monster's health drops below 30%. |
NPC_SPLASHATTACK
|
yes | Attacking | 1 | 10% | instant | none | If the number of nearby players are at least 2. |
NPC_ARMORBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_HELMBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_SHIELDBRAKE
|
yes | Attacking | 10 | 10% | instant | 5 sec | |
NPC_CRITICALSLASH
|
yes | Attacking | 1 | 10% | instant | 5 sec | |
NPC_WATERATTACK
|
yes | Attacking | 10 | 10% | instant | 5 sec |
| Play | Name |
|---|---|
| _attack_axe.wav | |
| doppleganger_damage.wav | |
| doppleganger_die.wav |
Ice Flower Mana Stone (Boost Cannon)
Reinforced Knife [1]
Clock Tower Basement Refine Hammer
Ribbon Noodle
Noodle Sap
Tough Noodle Leather
Promotional Fan
Spaghetti
Dry White Stem
Cream Noodles
Festa Commemorative Can
Watermelon Pudding
Sienna Execrate (level 5) Scroll
ルイーゼの赤い靴 [1]
Metal Huuma Shuriken [1]
Voluminous Spray of Flowers
Blue Butterfly Wing
Green Butterfly Wing
Huge Spray Of Flowers
Blood Flower Vol.2
Blood Flower Vol.1
Bountiful Spray Of Flowers
Feast Noodle
Tattered Map 19
機械之心
Ghostring Card 1 obtained.
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